Games Achievements My Kong Sign In

NightGuard's Comments

Comment

Canyon Shooter 2

Play Canyon Shooter 2

Sep. 18, 2012

Rating: 0

You know what would improve this game? Challenge. You currently have nearly unlimited health, so it's not really all that hard.

Sands of the Coliseum

Play Sands of the Coliseum

Jun. 03, 2012

Rating: 1

An interesting concept, but in most fights, the game boils down to crippling one enemy's leg/arm, depending on if the enemy can throw or not, and then just moving on to the next enemy while the previous one bleeds out. This kind of repetition gets in the way of having truly entertaining battles. With some improvements, I could really get into this game, but as it exists now, it just winds up feeling too repetitive to really enjoy.

Back to Alien Party

Play Back to Alien Party

Feb. 10, 2012

Rating: 4

Game would be even better without the slowdown that happens after about 7 flights.

Neo Circuit

Play Neo Circuit

Jan. 14, 2012

Rating: 3

I think the issue players are having with level 2 is the tutorial. Sometimes you can't advance past certain tutorial dialogues unless you hit the 'skip tutorial' button. That button isn't very obvious, so it's easy to see how people would miss it. Other recommendation is to consider a level beaten when all AI opponents are defeated, instead of needing to conquer all the blank components on the board. Having to play that kind of moping-up action isn't particularly exciting.

Developer response from RoughSeaGames

I agree. I will fix this in one of the next versions.

Matriarch

Play Matriarch

Jul. 26, 2011

Rating: 0

The enemy missiles seem to have far too many HP considering that you cannot target them with anything but Pulse Cannons. They're the lowest-damage weapons in the game, and the ones you get on your base have garbage for range, meaning that unless you have some escorts with pulse cannons, you're gonna get blasted.

Business Tycoon Online

Play Business Tycoon Online

Apr. 12, 2011

Rating: 4

I wish people would stop rating games down when they try out a game that just doesn't appeal to them. I've been looking for a game like this for a long time now, and only just found this one a few days ago. I love builder-focused games, and I've wanted a persistent world game that wasn't focused on building an army or warrior since I first started poking at the genre a few years ago. While it's not perfect, it's certainly fits a niche that I've been hoping to find for a long time.

41st Reality

Play 41st Reality

Apr. 10, 2011

Rating: 3

If you ask me, this game is proof that you don't need fancy modern graphics to make a good game. The music fits the game very well, and I love the hyper-kinetic feel. Only issue I have is that when the 'hunter' enemies kill you, they hover right on top of your new ship, and it's very hard to see what's going on right around you at that point. I wouldn't say that's a bug or anything, just a little bit of challenge that irritates me at times.

Notebook Wars 2

Play Notebook Wars 2

Mar. 11, 2011

Rating: 4

Fun little game, but there's a lot you may want to consider for ways to make it even better. First of all, all the weapons are nearly the same, except for fire rate. Giving the different weapons a bit more variety in how they work would definitely encourage more experimentation in ship equipment; much better replay that way. Bosses are rather grindy; lots of health and low number of attacks. Giving them a little less health and higher fire rate/more bullets per shot would definitely increase the challenge. In fact, this could be said of enemies across the board. Lastly, while 'dismantling' bosses is rather fun, the fact that they're weakest at the end of the battle is rather anti-climactic. Still, I really like the unique visuals, and the upgrade system is pretty fun. I'm looking forward to seeing what you do with NW3.

Epic Defender

Play Epic Defender

Mar. 05, 2011

Rating: 0

So, I just played achievement unlocked, turret defense edition?

Selena Wars

Play Selena Wars

Mar. 01, 2011

Rating: -2

Another glitch that you might want to address... You can't continue until you beat a given wave of enemies. However, if the enemies aren't on the screen, you can't really beat them, resulting in a stuck game.

2020 - the beginning

Play 2020 - the beginning

Feb. 27, 2011

Rating: 0

Well, I reached the year 2080, and the waves restart from the beginning? O_o;

2020 - the beginning

Play 2020 - the beginning

Feb. 27, 2011

Rating: 3

Additionally, you can only choose one of the possible improvements from a tech level? That doesn't seem to make much sense.

2020 - the beginning

Play 2020 - the beginning

Feb. 27, 2011

Rating: 2

Very interesting game, but I agree that it could use a little refinement. It could definitely use more detail as to what different stats mean, for one. I just gained 1% stealth, but I can't find anywhere what stealth does. Also, the radar screen is too dark to be of much use. You basically need to stare at it to make sense of anything, which means you're probably gonna fly into a lot of bullets.

Fantasy University

Play Fantasy University

Feb. 18, 2011

Rating: -6

Being able to see more than five items at a time in the IHOA would really help. Surprised the limit is still so low.

Corporation Inc.

Play Corporation Inc.

Jan. 30, 2011

Rating: 1

Not a bad game at all, but there's not enough costs associated with anything. You just start raking in money hand over fist. You need to find some way to increase the challenge.

Hidden Dimensions

Play Hidden Dimensions

Oct. 20, 2010

Rating: 0

For some reason, gaining energy from the Salvager ship doesn't get recognized by the game during the turn you gain it. It still thinks you have insufficient energy to play cards that cost more fusion energy than you started the turn with.

Hidden Dimensions

Play Hidden Dimensions

Oct. 16, 2010

Rating: 1

@nullvoid: It seems that the issue with energy setting still exists when you decide to create a new deck; it still wants to give you a base using the old energy type you had chosen. Page reload is still necessary to correct this.

Hidden Dimensions

Play Hidden Dimensions

Oct. 16, 2010

Rating: -3

It would be helpful if ships list their maximum hp as well as their current hp. Otherwise, it's easy to forget what a ship's max hp is an waste repair actions on a full health ship.

DarkBase defence - Reloaded

Play DarkBase defence - Reloaded

Oct. 09, 2010

Rating: 1

Fun little game. Took a few tries to get a strategy to beat it. Maybe a survival mode, where there is no time limit but a continually increasing number of monsters swarming could add replay value, or some in-game achievements?

Loved

Play Loved

Jun. 18, 2010

Rating: 0

Well, I'm not always a fan of these art/concept games, but I enjoyed this one. Not only is there actual gameplay, but it looks like the choices you make actually change the way the game plays, even if only slightly. Definitely looking forward to more like this.

Developers Players Support YouTube TikTok X (Twitter) LinkedIn
Join the conversation Join Discord
Terms of Service Privacy Policy Code of Conduct
© 2025 Kongregate