This game is pretty good, just need some ballance.
I'm getting like 1 billion each secound by enemies kills and 10 trilions each 15 secounds with gold mine/care package. You should add maybe 1000% or 10000% more coins on enemy kills or add a stronger coin multiplier.
Honestly, I made this tutorial when I had a really naive view of programming in general. After gaining more experience in both teaching and programming, I realized that this tutorial is not as good as it could be. But still, I'm glad you enjoyed it! C is much more practical in a workplace, and if you are also into hardware, I would recommend learning about embedded systems!
I already tried the "right-click change quality" trick and it's not working. Just an additional intel:I'm not even clicking with my mouse, I'm full ideling.
We need something to low the lag. Maybe an "low quality option" or a way to shop "seeing the cannon shots".Atm I'm at the Wall, and the lag is being a pain.
You can try right-click->Quality->Low if you haven't already, but I'm afraid it's not graphics but collision detection that's the issue here. I'll see if can optimize further!
There's a bug on achievements, I got some of them, but they don't appears on the achievements screen, like the one for killing the second boss, completing half of the levels... And I would like to know if to get 3 stars I cannot take any damage, because after level 6, with the flying enemies, that's almost impossible.
Right now I have everything on max, except for the cabin. The cost is very high 100 billion resourses, maybe if you add one more level for owl and costume , or add another place to travel after the lava island it would be better. 5/5 by the way.
Honestly, I made this tutorial when I had a really naive view of programming in general. After gaining more experience in both teaching and programming, I realized that this tutorial is not as good as it could be. But still, I'm glad you enjoyed it! C is much more practical in a workplace, and if you are also into hardware, I would recommend learning about embedded systems!