@pisipisi97 While what you say is true (you don't even need half of a brain to do things like stand and walk) I doubt Orava would research neurobiology for the sole sake of making a fun ragdoll game.
You can technically make two dolls fight. Just equip them with different stuff an then go from there. But being able to control the doll directly would not only be very difficult to put in the game, but it would also be incredibly unfitting, as the game is called "Mutilate-a-Doll". Not "Doll Dodges things".
I like to think that the bloons were invented by Aperture Science in an attempt to rid the world of monkeys. After all, how else could some bloons be bomb and freeze resistant? Science, that's how.
@mariowugler, that is incorrect. If faced by a horde of ceramics, the 2/3 snipers will kill the ceramics... only to be overwhelmed by the crap ton of yellow bloons that come out of them.
@deathtrap, that's something from BTD4. The farms just gave you money each turn, and became extremely OP if you placed enough of them maxed out. So they decided that it would be much less OP if you had to pay attention to it instead. Play BTD4 and you'll know what I mean.
@brony01 although that would be good in other games such as Kingdom Rush (I think that was the name) but the games you'll play in this one are too long for that system to be implemented.