speed craft upgrades are too weak for repeatable crafts, maybe add separate branch of upgrades for reducing craft time for them? waiting an entire hour or two for pin upgrades are bit too much. ability to cancel crafting would be very useful as well
amazing concept and plays incredibly satisfying, i'm also got interested in actually purchasing the track that plays on the background, it's so nice and soothing :)
accidentally failing because of horrendous artstyle that makes my eyes run all across the screen trying to find blending colors of pictures along with background makes you feel like an idiot and the game's actually a cakewalk, a bitter one.
Damn, music started to mess up a little bit after crafting and switching the tab. A few crafts later button 'OK' stopped responding for the mouse clicks. Dear god they're got autosaves here, i thought i've just lost half of a hour of progress.
After lots of deaths and, actually, completeing the last level, I forgot about all problems with the game. I realized the huge importance of level design - it can turn any game to enjoyable experience, even when controls are clunky like here. Not every level is good here, but I don't regret I completed everything and got the perfect level at the end. I really enjoyed that one. 5/5
Completed without any problems, except 45 level, where is perfect timing more like millisecond perfect timing or something like that, and then 46 level is just piece of cake. Otherwise good concept and really nice realization, love it.
Hi :P