Contents of "my religion": Sex is good, parties are good and recommended, our "temple" is the local bar, no offerings, no wars, no hate, equality for all, no nations, no weapons, enough food, justice, correcting society...
His decision: Not interested.
Yes, I think I see why we are ruled by Merkel, Trump, Putin and their bunch, because they advocate hate and win the crowd. 5/5 (I got the sheep as followers!)
Needs badges, more levels and money to buy stuff, but for the first game of a series it's very good. 4/5 because of the mute button and that's not possible to play with wasp-controls. Keep on!
This game is set up for badges but it is up to Kongregate on whether or not they implement them. I really like the idea of coins being collected to purchase upgrades. I think I might implement that in the sequel. Sequel will also have different control options
Thanks for the play!
Worst idea for a card game: turn it into a watch game. I'm just watching and don't playing it, so why even all those animations? If I can't play, then I shouldn't be watching it and thus saving me time, right? 2nd worst idea for a card game: letting the damage stack to -X on cards. Countless times, my hero would kill an enemy card, but it was still hit by my cards after that, overkilling it for no reason while I could've needed that damage against other cards. Suggestion: killed cards die instantly, establish an order which damage comes first (random --> hero --> vanguard / abilities ---> normal). I'm saying that because there are cards which retaliate damage every time they're hit, so... My hero kills them, but other cards still get damage because the card survives. not cool. 2/5
nimrod, I agree that auto-battle combat is not for everyone, but many of our players prefer it because it keeps the battles fast and shifts the focus of the game to deck building strategy. Happy to make adjustments to the cards themselves though, please leave a comment in our forums about it if you are passionate about a particular idea.
Needs better in-game explanation of spells and way better balancing (enemy strength / mana-system / leveling for cards) - more or less the same problems with all MARTINIRosso games. Devs, you surprise me with your skill to still not improve what everyone has suggested despite it is suggested for every game ;D
Enemies are way way WAY too well equipped (Flame Sword in 2nd Tier, Kris in 3rd Tier), while the player has to win about 10 battles just to buy a Short Sword or a Quarter Staff. Hard earned 3/5 because it would be fun with a revision.
Had such a bad day all I could think of was my death and then Dregg saved me, although unintentionally, with laughter. If he heard that he probably would hate his life even more while asking for compensation *rofl* 5/5 and can't wait for the next part!
This game is set up for badges but it is up to Kongregate on whether or not they implement them. I really like the idea of coins being collected to purchase upgrades. I think I might implement that in the sequel. Sequel will also have different control options Thanks for the play!