It's an interesting and somewhat fun game, but I feel that there are two things you could do to improve the game. 1: The lives feel somewhat unnecessary to the game; they don't really add to much, besides adding bits of frustration to when you run out and need to fully replay the game. 2: Adding a "goal" indicator would be really nice; I've died a few times because I didn't know exactly WHERE the goal was positioned at the end wall. 4/5; good game still.
Okay, two quick questions; 1. Can I e-mail you a hug for Drag Launch and Drag Aim? 2. For some reason, I find that sometimes, higher up items can't be grabbed. They're still on the screen, but I can't grab them. Any explanation for this?
Could you add an option to make the side toolbars smaller? It's annoying to be flinging dolls around and end up clicking on something do didn't mean to. (Actually, make it an option.)
They're pretty much as small as I feel comfortable making them. I might add a way to temporarily hide the UI completely, at some point. Meanwhile, you could drag them to the very bottom of the screen so only the titlebars are visible to maximise screenspace.
0rava, is the "locking" of toxic on purpose? I know it disables items, but if toxic hits a triggered button (something is still on it), the button stays active. Also, how do you feel about the "roleplay master race" section? (As you may know, people say it's restricted to a select few.)
Not on purpose. Does it cause any notable issues? I'm not opposed to leaving it as-is if it doesn't, because who knows what nasty things toxins do to technology. As for user content, both Levels and Roleplays are completely public. Any and all moderation happens by Kongregate mods and nobody else, including myself, and especially none of the players. You're 100% free to post your levels there, feel free to ignore the fanatics if their stuff isn't to your liking.
Oh, also: Don't advertise your game in the comments!
This is a GREAT way to get flamestormed and banned. (I think you can get banned from this, not entirely sure.)
6. Add more bomb types. You MIGHT have more than just the basic bomb, but my sanity died by level 7. This game needs something that makes it more than a simple Angry Birds clone. I'm not sure what this SHOULD be, but make sure it just isn't from Angry Birds. This is everything I could think of before my sanity completely slipped away. Please take this advice, and DO SOMETHING WITH IT. 1/5 too little water
Thank you for your ideas. I know making a new game. I also try to add what we learn. For example, the colors of the bomb You're no different. I do not know how to do it. But you can be sure I will change when I found out. Thank you again for sharing your ideas with me. Have a nice day ...
Here's some general design advice...
1: Don't put bombs in your game if they don't explode. Why'd you do this, anyway? 2: The 3d effect on the crates may look nice, but when they tip over, it just looks weird. A full 2d would look better. 3: More varied level designs would be VERY nice early on. Seriously, the first few levels are ISLANDS WITH THE SAME STACKS OF CRATES ON THEM. It takes 5 LEVELS to get to something more interesting, and it's hardly a change. 4. Make a longer timer for the level ending. I lost a level because the crate didn't fall off before my bomb. 5. Add targets, instead of requiring the destruction of the whole level. Because this IS Angry Birds, but instead of pigs, we have boxes. TO BE CONTINUED!
Here's an idea: Add some gauges / meters to vary the power of spells. Sometimes you want a tiny fireball, and other times you want a blazing inferno to roast marshmellows.
I can certainly see if I can squeeze it in the expansion, but no promises. It's been planned for the longest time, but it's just extremely wonky on non-even surfaces.
You know if you'd just asked a normal question, there's a fair chance I would've responded normally, now you're just getting a boring writeup instead. The thing is, I've gotten reply begs before and it just doesn't make any sort of sense to me. Me replying to someone's question or idea doesn't make me any special, nor does it make the person I replied to any special either... Just trying to be helpful that's all.
I was planning to make 4 different characters, and can collaborate with each other. Maybe with a different title.