there needs to be a way to make autofight stay away from certain enemies. when my dps drops to 8% of what it used to be because my speed goes from 110 to 1400 because it made me fight the turtles, it kinda ruins the run and with no way to restart that prestige, it makes things take soooo much longer. the -speed enemies should never even be considered as useful.
crazy how the dev responds to people nearly 10 years after the game came out. also how there are hard badges that the dev gave a guide for lol. easy 65 points if puzzle games arent your thing.
50 seconds is really easy. the 6th ball doesnt show up until 65 seconds. if you can survive until 5 balls have been around for 5-10 seconds, you got the badge.
game has some serious issues in balance. the second weapon is so much worse than the first. going for rats is pointless. after my first run i had enough money to max out the magnet. the stamina bar shouldnt drain over time, only on getting hit. the way it is, you essentially have 2 things you have to upgrade to get farther along (the other being the helmet that you HAVE to max out to win). why not 1 be health and the other be the key or something.
2/5
the price on tea constantly rises, and there is nothing you can do about it as you are forced to constantly purchase it otherwise you wont have enough time to buy enough for all the orders. I had over 50,000 gold left, and could afford more than 2x the amount of tea if i didnt have to wait.
needs a movement speed increase (not as an upgrade, but just as a base increase. something like double the speed). also needs a coin magnet, because breaking and collecting all the gold takes wayyyy too long on each level.