really good game. I focused on the bonuses of each tree (health/defense, bonus souls, bonus experience, health regen) then upgraded dagger damage. Fun, somewhat short, and a good story (and humor).
good game, but a few issues. first off, the game lags behind user input, which is very bad, especially in this type of shooter game. movement, aim, even pausing with 'P' or the pause button take a split second to respond. I don't experience this with any other game, so I don't think it's on my end. second of all, balance is off. max out money maker, get 3 of the first magnet, and use the best gun you can get. within a few medium levels, I had everything I wanted. the only use for money was to buy consumables, and those are cheap.
@teknoproasheck, once you play a bit, you will find a character/build that you like. in one tower run, I can get the as much or even more morale than you can get with 200 kreds, about $20. R9 needs something to keep him going, but isn't forcing you to pay at all, like many mobile game devs do.
@jaxx20, this is turn based, not real time. if that's what you want, go play dungeon rampage. if this had multiplayer, games would be horrendously slow.
@Maxor2013 , I hate it when people compare games to a popular title. "OMG this copied candy crush! This copied clash of clans! this copied kingdom rush!" stop it. there have been countless games like them before them. CoC wasn't the first, or best, base building game. not by a longshot. stop claiming this ripped off kingdom rush. its called a genre. tower defense games are going to de similar. if it was an exact copy, that'd be another thing. but this isn't.
if you can get your alchemist's hands to craft a chakram (tier 5 dry), it procs invigorate. Craft two of them (or more if you wish), then regen health by range attacking.