Pretty spiffy game, though I'm noticing all the survival mode maps are really small. Which was difficult until threw out my normal tactics and just started using a LOT of ice/mines and blast turrets. After that it was just teleporting around while they walked through my kill field. Since the maps are so small it's not hard to find a place where 6-7 blast turrets will always be useful. By the time wave 3 comes around it just gets silly how fast it goes. I'm not complaining, it let me break away from my normal 8-9 drones+ some regular turrets. It was nice to finally see how strong the blast turrets could be (mission maps were so big that the range really ends up hurting me, but these little maps? Lolz pewpewpewpew).
The only downside to not having levels, there's almost no way to tell how hard a place is going to be. You can figure out a little by the cost to get in and how many fights there are. But going from one place where I used a few healing pots to another that had similar number of fights/ cost to get in and now i'm chugging potions like i'm addicted to them. I came in with 12 found 2 and am almost out and i'm only halfway though. Had I known it was vastly harder I would have saved the cost and gone somewhere else, coming back here way later (maybe when I was almost done with yellow and about to move to red). But this keeps happening because there is a huge difference in difficulty even in the same color, but no way to avoid it because you have zero way of telling till you get in. It's been my only real complaint so far, but I have to say it's starting to get under my skin.
Bring lots and lots of pots for the end boss (and for the special end end boss). I brought about 80 energy and 50 health to the end boss and ran outta energy about halfway through. Special end boss seemed to drain my healing pots more (he hits the tank like a truck) I brough 100 health and 140 energy to that one when I won. ended with 45 health and 2 energy>.> Bring lots for those bosses!
So when am I suppose to get my super epic bow? "When we meet again" and I never see them again. Cheap arse faction. W/e I didn't need there super bow to kill the special end boss. There bow was prolly stupid anyway QQ.
Yay i finally have the quest for the first boss:D I don't know why the quest wasn't there yesterday (I went through quests in every area before finding out there was even a boss here).
So...you have to beat the entire game in one sitting? That's kinda lame. Fun game otherwise...but yeah off to find something else. Wish I had finished it earlier.
Apparently I can get the quest for the first boss. The Alliance has the quest (but my faction is too low aka I'm all kinds of hated with them) but the Shadow runner side has no quest for me.
So all and all this game has been epicly awesome. My only...I don't know if I can call it a complaint, is that later in the game when you expect quests to give more emblems, they don't. from the "kill lvl 14 stuff" to the "kill lvl 20 stuff" emblem rewards went from 25 with an optional 10 to 15 with an optional 7. So if you're looking to grind emblems, the lvl 14 stuff is better then the lvl 20 stuff.
"Defenders can stop chargers charge attacks. But I'm going to sit here fighting this defender while the charger charges through the ranged guys for the next 4 turns." lololol So worthless.
So if you buy the lvl 12 skill before you're given it (a quest or 2 before you get the book you hit lvl 12) you are stuck with the quest version forever since you can't get rid of it, so it's one less inventory slot. Yep gg off to find something else to play. Inventory is to limited esp since you charge to expand. I'll find a game without annoyances like this.
This game would be better if you could actually afford to buy equipment around your level. But when you can't even upgrade more then 2 pieces of the starting gear by level 5 it's just silly. I understand money buyers get an edge, but shouldn't that be the best gear? As is it feels like "Spend money or don't have any gear, even basic crap gear" It's kinda lame, personally I don't have interest in a game that makes me drop $20 ever couple of levels to stay on top of even the basic crap gear.
7k likes for the comment about having no space for items. Comments like that make me glaze over games pretty fast. Developers should realize that with a thousands of games like this, it's easy enough to move on to the next and not even waste time trying it.