wonderful game, I enjoy it very much. just one suggestion, don't make the bottom interface with the minimap transparent. pls limit the area to the upper part because alot of problems can result in not being able to target things behind the minimap for example
small bug: upgrade buttons are greyed out when your gold is lower than the most expensive upgrade instead of being lower than the least expensiveupgrade. I enjoyed the game anyway :-)
the game is way to easy ... maybe give defenders and edge so that it isn't over that fast ... computer needs some way to challenge the player ... as of now you can win each level in <1 minute
I would suggest getting rid of the element changing aspect. It prevents having to use different heroes. Would be much more fun if you would have to use 5+ heroes instead of just using one the entire game with element change.
very nice graphical design but no gameplay design ... add one of the following maybe: resource management, tower types, spell types, research, experience, troops, intralevel upgrading, heros, ...
something doesn't work right here ... if you have for example the machine gun built ... missile center and speed tech alternating around it in a single circle ... then you add for example grow cells around it ... the machinegun attackspeed remains until you add 3 or 4 grow cells in the 2nd circle and suddenly your attackspeed drops to base value ... doesn't make any sense (besides the machinegun behavior doesn't make sense either)
really liked it but two possible improvements: drastically decrease the size of the money items, increase damage taken during the level *5, you shouldn't be able to reach the boss last wave without touching the controls,
I've been checking out every new game posted in the strategy/defense section regularly for a long time now but the last 2-3 weeks really sent me packing.
Need "Remove Crap" button. Pls!