The two on the fourth row only turn up in huge nests and a long way into bounty run. The other one has a chance to turn up near the end (like 5 left) of any nest.
Vanel: The last award you need is for surviving a torchie explosion. When I say surviving I mean not getting hit and loosing your reactive armour (or getting blown up obviously). I'd say that's your problem, you've been in the blast radius but your armour has saved you.
Since I've already gotten involved in the "Best team" discussion I suppose I should put out my favourite: Cleric (with tower sheild), Rouge, Mage, Ranger. The cleric basically takes hits and heals people who need it (also having weak ranged and multi-target attacks) the Rouge takes out any high power foes while the mage and ranger use either their cheap or expensive (in terms of energy) multi-target attacks.
As you may be guessing by this point Cody most teams are viable for use. The two things that I would say you NEED are a tank (warrior or cleric, preferably with a tower shield) and a healer (cleric or ranger) although even the latter becomes redundant after a few level of the den of endless evil. Oh also don't use a full melee team (I hope that's obvious).
To get the hard badge you need to conquer the most heavily defended city of each nation (Grobben, Ra Gorod, Cardiff, Caesera, Nagoya and Tiflis) and for each one choose the "fight town champion" option from the town hall, then choose duel and win. Once you've done this for all of them ON MEDIUM DIFFICULTY you get the badge.
Zezima, buffing yourself and remembering what's coming in the next wave (the waves are fixed) is key. I'd recommend a warrior (with inspire), a ranger (with swiftness and nature's balm) a summoner (with golem, manasprite and that thing that increases defense) plus one other party member.
Sondow don't be silly, even with the cheat (presuming that you're talking about the one on bubblemasta) you'll get several other achievments at the same time and getting something like participation is STILL almost certainly easier.
Urmelhelble: That's one of the idiosyncrasies of the English language: "Do battle with" has come to mean "Battle against." So it's a combination of both.
Two things: Firstly it seems too easy, secondly the accuracies seem off (The most extreme case was hitting with 3 out of 9 brute attacks when they had a 69% hit chance).
I personally think that katana's are very much over-rated in this game (I mean for your hero, a row of shogun ghosts is still ridiculous). They don't have an area attack, guillotine blade only kills one thing (and you usually get to the stage where you can one hit nearly anything anyway) and without it they do less damage than other high power weapons (even taking speed into account). Of course that is only judged mathematically but still (feel free to argue with me on this issue, although if you just directly contradict me without giving any evidence I will ignore you). Katars for the win!!!