BUG: If you have e.g 15 archmage when the maximum amount you can get is 20, and you try to buy 10 of them at once, it uses up the rescources but you don't get any more archmage
A few values need increasing later in the game, like block and the amount you get from manual chopping and stuff, but nice game, maybe upgrade the looks whenever u can.
Gap between monsters wastes any attacks which trigger during that time, maybe attacks should pause in that time, or there should be 0 delay between monsters.
I really like the all-attack idea. A few other people have suggested that too. I'll see what we can do! Also compleeeetely agree on having enemies and attacks with elements attached. Then you start getting into weaknesses and status effects and all that fun stuff. We want to do that!
it's a nice concept, hope you stay with it, can i suggest that you increase the gold amount the monsters drop. And as an idea, you could introduce special monsters that are weak (take % more damage) to certain attacks maybe? (slash, blunt, mage)
I really like the all-attack idea. A few other people have suggested that too. I'll see what we can do! Also compleeeetely agree on having enemies and attacks with elements attached. Then you start getting into weaknesses and status effects and all that fun stuff. We want to do that!