Another pay-to-win CCG, this time with unreadable text and slow gameplay. I appreciate the relatively unique mechanics and art style, but if you're gonna grub for money, at least make the experience solid.
This game would be a lot more enjoyable if you weren't punished for using the boost when hitting an object. At higher speeds it's impossible to anticipate them, so it just becomes random punishment. No fun.
This game steals so blatantly from so many games, it's rather humorous. Kingdom Rush is the first obvious one, then Warcraft. The orcs, 'Jaina' the mage. Also, a sound effect was ripped right from WoW. It's also a money grab.
Have a good old 1/5.
I already know hiragana, so it's a bit of a grind to go through the adventure mode's first half just to get to katakana. Free play is there at any time however, so it's fine. 5/5 and d. Very helpful game!
Alrighty, I've been digging through runic alphabets for a bit and managed to decipher the message at the end of the game:
"mu : database : StudioCime : 'c/s'om"
I don't really understand the last part there, but I got the first bits anyway.
Awesome game, can't wait for the next one! I'm familiar with a console (woot, linux!), so that helped a lot. It was very very fun, but I wish it was more challenging.
*5/5!*
Kind of makes me want to make my own semi-sassy female AI... Welp, time to brush up on neuroscience, psychology, and a whole lot of coding.