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SeppuKuties

Play SeppuKuties

Jan. 16, 2015

Rating: 12

I've played some unenjoyable games for badges before, but this is just depressing. Unresponsive controls, bad physics, charmless graphics, and, hey, you kind of forgot to make it fun. Kong, please please pretty please be a little more selective for quests. This is totally disappointing on its own, and embarrassing compared to rest of the games on the Cuteness Overload list.

StrikeForce Kitty

Play StrikeForce Kitty

Jan. 13, 2015

Rating: 5

Soooo random death? Not cool. No obstacles, no bad guys, no warnings, just ALL CATS DED NOW. Stupid buggy and just not fun.

Bubble Tanks Tower Defense

Play Bubble Tanks Tower Defense

Oct. 05, 2014

Rating: 5

Anyone else reminded of a Desktop TD clone with all the fun sucked out and carefully replaced with bugs?

Battalion: Vengeance

Play Battalion: Vengeance

Oct. 02, 2014

Rating: 2

So very buggy. Just defeated a level, got the closing blurbs from the talking heads, and now it's just sitting there. No options, units aren't selectable, menu isn't available. Awesome. This is one BOTD that's not worth the headache.

Papa's Wingeria

Play Papa's Wingeria

Jun. 29, 2014

Rating: 10

Tip: you don't have to hit any stations other than Build. This should let you skip some of the monotony. Give everyone a single piece of celery and send them on their weirdly long-waisted way.

Royal Offense

Play Royal Offense

Jan. 12, 2014

Rating: 2

This played less like a game and more like a series of simple exploits flying loosely in formation.

DuckLife 4

Play DuckLife 4

Mar. 09, 2012

Rating: 7

...That was possibly the worst game ever linked to in a Kong newsletter. How is a series of badly put together minigames supposed to be fun?

Corporation Inc.

Play Corporation Inc.

Feb. 05, 2011

Rating: 1

This could be a great game, but it's probably the buggiest thing I've seen on Kong. Good idea, but you really need to get some playtesters and fix the bugs people are reporting here.

Airport Madness 2

Play Airport Madness 2

Mar. 29, 2010

Rating: 0

Pretty good; but as usual, obfuscating the UI doesn't count as adding levels/difficulty, guys :)

Airport Mania: First Flight

Play Airport Mania: First Flight

Mar. 29, 2010

Rating: 0

Cute enough, and a decent gameplay mechanic, but there's no way I'm downloading it.

Encoder

Play Encoder

Mar. 11, 2010

Rating: 0

Meh. I'm not seeing how this is fun.

Exploit

Play Exploit

Mar. 04, 2010

Rating: 0

Awesomely minimalist! Well-told story, and a very nicely executed puzzle concept.

Busy Sushi Bar

Play Busy Sushi Bar

Feb. 25, 2010

Rating: 0

Entirely too fussy and unpredictable to try and get the ingredients combine and to actually serve an item.

The Animal Zoo

Play The Animal Zoo

Feb. 25, 2010

Rating: 1

People icons are too small/layer badly; makes it difficult or impossible to accurately select visitors. Graphics, timing, and level structure all need work.

Narcolyxii

Play Narcolyxii

Feb. 24, 2010

Rating: 0

Yikes. A super-basic defend-the-castle game with repetitive, messy interlude graphics. Add in the bugs, the graphics, and the lack of features compared to other games in the genre, and it's an okay concept that's *maybe* ready for private beta.

SpaceTrace

Play SpaceTrace

Feb. 20, 2010

Rating: 0

Cute! Can get a little buggy on levels with lots of narrow stuff (octopus tentacles, etc), but overall well done.

Divine Generals

Play Divine Generals

Feb. 19, 2010

Rating: 0

Pretty good upgrade and resource system, but the combat UI makes little sense, which drags the game down.

Paper Cannon XP

Play Paper Cannon XP

Feb. 18, 2010

Rating: 0

Cute and well-executed.

Finwick

Play Finwick

Feb. 18, 2010

Rating: 0

Standard platformer, not really original or entertaining enough to merit a paid version (which is odd on Kongregate anyway). Some bad UI and graphics issues (why is everything so small?), and some weird ways of compensating that lead to image cropping and strange avatar behaviors.

Civilizations Wars

Play Civilizations Wars

Feb. 12, 2010

Rating: 0

Anyone know when you're considered to have completed the game? I beat all the levels, then beat all the levels with all three races. No joy, still don't have the "secret weapon" enabled. What am I missing?

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