obedientarrow's Comments

Game comments and reviews

The Awakening RPG

Jun. 02, 2015

1

Is the summoner's challenge broken? I beat it twice and did not get the achievement

Tower of the Archmage

Jul. 12, 2014

2

Loving the game. Only complaint is that I'd like to be able to sort my runes. Even with that criticism, 5/5. Nice job.

Kodachrome

Aug. 09, 2012

-1

It seems like I don't always get full height on a jump, even when I hold the jump key. Didn't notice this until the final climb to the Mayor, and then it was painfully evident...

Bullet Time Ninja

Jan. 26, 2012

1

I remember playing this game in a previous iteration (there was a female ninja, and the bullet timer "clock" was more intuitive). What happened to those sprites?

4

Wait, the spy has no bombs? I am disappoint...

Raze 2

Dec. 13, 2011

1

I think losing lvl 15 when Raze has one life left is probably the most frustrating thing ever.

Bullet Audyssey

Dec. 08, 2011

5

So, the title at the final boss is DSYP. What does that mean, "Don't Sh*t Your Pants"? (If so, it fits!)

Earn to Die

Dec. 08, 2011

11

Four tips to get the Hard Badge: 1. On day 1, buy all parts at the highest level first, then spend the rest on fuel. Save Boost for day 2 and the rifle for day 3. 2. Tilt back when you are about to hit a zombie or sandbags. This will cause you to roll over them and reduce the amount they slow you down. 3. Accelerate when going downhill and ease up when going uphill, unless you absolutely have to power over a hill. You get more speed and will go much further. 4. On day 3, save as much boost as possible for the wall of crates. Once you can break through them, you're home free! By day 3 you should be able to have all parts, fuel, and boost, and the rifle upgraded about halfway. That's what I needed to make it through the crates. Hope this helps!

Earn to Die

Dec. 08, 2011

1

It's great to be able to upgrade to such a powerful engine and maintain good fuel efficiency.

Bullet Audyssey

Dec. 07, 2011

0

I broke the game by having both players use full overcharge on the final boss at the same time. Game froze...

Concerned Joe

Oct. 31, 2011

4

I can't move left or right in minigames or the options menu after beating the game and getting the cape. Is anyone else having this problem?

Cactus McCoy 2

Oct. 18, 2011

1

What happens when you master a weapon?

Legends of Kong

Oct. 04, 2011

5

It would be nice if there was a survival mode. Something really hard that you could use all those later upgrades on after the final boss.

Accelerator

Sep. 06, 2011

2

I'm coming for YOU Andross!

Ambia

May. 23, 2011

4

Our protagonist reminds me of a certain meat person...

Step Seq.

May. 17, 2011

4

Battle Theme from FFVI: http://notepad.cc/share/aECdQ5RZE1 Again, the pages don't give enough freedom, so the sequence should be 1-2-3-4-5-6-7-6-7, repeat.

Step Seq.

May. 17, 2011

5

Until they implement user content sharing in the game, just vote up good songs that are left in the comments, and check the "Best Comments" page for this game to see them.

Step Seq.

May. 17, 2011

12

Here's a take on the original Super Mario Bros. theme. http://notepad.cc/share/AOpKosP8B8 Auto-play doesn't go through it properly, so here's the order: 1-2-3-2-3-4-5-4-6-7-8-7, then repeat.

Hands of War 2

Apr. 12, 2011

-1

A couple of bugs I noticed. The ranger's weapon "Wavebreaker" doesn't have an image appear in the character screen. Also, the "Warden's Headcover" has strength on it. Don't know if that was intentional, but it seems a wasted stat for a ranger item.

Flagstaff: Chapter One

Feb. 23, 2011

-1

Ok, so this only works until you refresh the page...