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Octavarium's Comments

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DropSum v2

Play DropSum v2

Jul. 30, 2009

Rating: 0

I phail at this game :/

Gravity

Play Gravity

Jul. 25, 2009

Rating: 0

And so, do we have a reason for throwing this ball around? There's a gravity function - great. But this is more of a bit of code that gets put into a real game, rather than a game in of itself...

Blubbles

Play Blubbles

Jul. 25, 2009

Rating: 0

It's a cool idea, but there just isn't much here. Some cute graphics and a purpose would spruce things up a bit.

Hedgehog Launch 2

Play Hedgehog Launch 2

Jul. 15, 2009

Rating: 0

The absurd ease of this game makes it a downgrade from the first. Either ramp up the difficulty in an update, or make a third one that is a bit more difficult, and preferably has some more features too...

Cargo Bridge

Play Cargo Bridge

Jun. 27, 2009

Rating: 0

Stupefyingly inconsistent and bizarre (it has to be *just so*) physics are a serious detriment to this fun game. If it made a little more sense sometimes, it would be excellent. It's still a 4/5, however.

Domino Shemomino

Play Domino Shemomino

Jun. 19, 2009

Rating: 0

As others have said, it's cool to watch, but "game" implies interactivity, which this is sorely missing.

Loops Of Zen III

Play Loops Of Zen III

May. 28, 2009

Rating: 0

Hate to say it, but it feels like a knockoff of loops of zen, rather than a successor. The original was pretty much better in every way...

Submachine 5: the root

Play Submachine 5: the root

Apr. 30, 2009

Rating: -2

Really awesome, although my second cipher plate was taken from me when I when to the secret room with it still in the transporter... guess I won't be getting any more secrets than 2!

Planet Basher

Play Planet Basher

Apr. 14, 2009

Rating: 0

I find this extraordinarily addictive o_O

Effing Hail

Play Effing Hail

Apr. 10, 2009

Rating: 0

Okay, here's how you beat this game, including the balloons, for great justice. 1. To make really huge hail, find one decent-sized stone, and instead of pushing it all the way up, "juggle" it, so it stays at around one area, until it's as big as you desire. This is the most effective way to make 40+ m hail. 2. To get lots of big hail flying, make one or two decent-sized stones, like 25-30m, and let them fall to the ground, where it breaks it up into three. Send as many of those ones flying as possible, and presto, you have a lot of big effing hail! This will clear the balloons pretty quickly. If you like this, feel free to repost it.

Effing Hail

Play Effing Hail

Apr. 09, 2009

Rating: 0

Needs a sandbox mode so bad it's not even funny.... but actually it's still funny because this game is effing awesome! Hmm, some unlockables/upgrades (such as adjustable wind intensity, to create just plain ridiculous stones) would also be excellent.

Smatch

Play Smatch

Apr. 01, 2009

Rating: 0

1337. Heck yes.

Foreign Creature: The Unforgotten Mistake

Play Foreign Creature: The Unforgotten Mistake

Mar. 24, 2009

Rating: 0

It's very very similar to the visitor, and at many times feels a bit like a pixel hunt. There's a fair amount of typos too. Otherwise, it's pretty solid, I saw no problems with the mechanics other than what I mentioned above.

Scriball

Play Scriball

Mar. 23, 2009

Rating: 0

Who needs motivational speakers when you have scriball? Well, I guess motivational speakers are slightly less frustrating.

Pillage the Village

Play Pillage the Village

Mar. 22, 2009

Rating: 0

Overall it's good, but it gets repetitive and boring, and seriously those sword guys are one of the worst ideas I've ever heard of for implementation in a game. "Solving the Reimann-Zeta Hypothesis: xTreme Edition" is more entertaining than watching countless guys run away because there's 3 swordsmen that are invincible except during a narrow time frame preventing you from doing anything.

The Line Game: Orange Edition

Play The Line Game: Orange Edition

Mar. 22, 2009

Rating: 0

I love the clapping sound effects when you get a medal, it makes me feel special :D

Music Catch

Play Music Catch

Mar. 19, 2009

Rating: 0

I love this game. I actually prefer it to 2, primarily because Before Dawn is such a fantastic piece.

Music Catch 2

Play Music Catch 2

Mar. 16, 2009

Rating: 0

The fact that this and Mastermind don't have badges yet is one of the greatest travesties ever to hit the 'tubes. This game is beautiful.

Mastermind: World Conquerer

Play Mastermind: World Conquerer

Mar. 06, 2009

Rating: 0

So Bible Fight gets instant badges while this is still missing them... hmm. BTW, this game is awesome! It's not that hard, but that's not a significant concern for me... It's really fun, with a smooth interface and good (albeit cheesy) voices. Speaking of cheesy...

Bible Fight

Play Bible Fight

Mar. 06, 2009

Rating: 0

The religion aspect of it, whatever. It's not that big of a deal to me - what is a big deal is that it A. got instant badges, card, whatever, and B. this came despite the fact that the game is *horrible*. Combos work maybe once every 20 times if you're extraordinarily lucky, and not at all if you aren't. I'd really hate for Kong to continue this sort of thing and turn into the ebaumsworld of flash gaming...

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