Gee, I guess that means I get to explore three screens. With an awful control scheme. With a search function that I have to wait for. Seriously, I know it's a demo but couldn't you have put ANY of the story in this? Even with a game with horrid controls I might be encouraged to work through it if it had a good story.
Killeritch: You're right, I had forgotten what the "use" key was so I was pressing a bunch of other keys and gave up. However, by finding the key and exploring two more rooms (one of which didn't work) my opinion of this game didn't change one iota.
I can't believe this is only at a 3.
What happened Kongregate. I had hope that with Areas and Coil gaining popularity we'd start getting more original games with interesting premises and more than just vapid gameplay. It looks like Kongregate just isn't the right audience for these games.
Why is everyone complaining about the lack of instructions? It's not like it's hard to figure out what to do for the levels. Besides, this isn't about the game-play as much as it is about the presentation.
To everyone complaining about the "story" scenes: See those arrows spinning in a circle in the background? With the instructions saying "controlled with the mouse exclusively" you should be able to figure out what to do. It's really not that hard.
IrishTrooper, if you don't like it remember that nobody's making you play. Even if you don't appreciate the game you don't have to be a dick about it. Also, don't use "this game is gay" as an argument; it's pretty weak.