2/2 And suddenly quest became realistic (kind of) and intresting. Best part of text based games it that you need to think A LOT! Here its basicly farming goblins for letters and staring at a tree ;) You may want to rebuild the game and release the version that will be realy realy good with closed beta tests. Get a dictionary and go make some graphics! If you need my help at anything or more ideas don't hesitate to whisper me! From Poland with love.
½ Here comes the feedback! Game is way too short even for demo. There are still some minor or bigger bugs, and things hat made me mad. For example I wasted few minutes to open that damn red door and got nothing for it. Also the rat seem to be stuck between text and 3d world. I loved the idea of item crafting so I started experimenting. As soon as I realized "long bow" does not exist
Game is pretty osom. I would really like to see updates with improved graphics and more events :) Also my soldier Armstrong had birthday 4 times during my 146days game. How fast time goes during good fun...
Wow... The underwater life is amazing. Btw. You shouldnt release such thing when there is NOTHING to do. Like "Here is the flour! Rest of the cookie soon!". Map looks like you have some plans so I'm waiting for the 'realm' to start living. From Ognik with love.
Game is AWESOME! Yet it needs a lot of work to be realy entertaining. Like more preassure on technology, orbits... I'm looking up for moment when my 20mln planet will be able to send a rocket to its moon or even another planet with life! And the awesomness would reach te roof if 40mln planet would be able to colonize 'dead' plantets or create trade routs. Just so much ideas! Why close in just messing with gravity when you got a dimond that needs some work to be perfect?