Not a bug per se but it looks like the Auto Filter affects the Money Pit, too. I had Special Boosts turned off, dumped my money in the Pit and got a +10 Special Boot only I didn't get it because it got filtered. I think it'd be better if the Money Pit ignored the Auto Filter since it's rewards are unknowable until after you dump your money in (and most of us will probably forget to double check we have the filter off before dumping our money in). :)
Bug: Challenge 2 say the criteria to unlock is: "Defeat Boss 75". I'm currently on boss 76 but the challenge is still locked. Do I need to beat boss 75 and rebirth before the challenge unlocks or do I actually need to beat boss 76, too?
Feature Request: Merge old set items into new set items. Right now, after spending all the time and boosts to get a set upgraded, we just have to throw them away once we get a new item to replace them. That makes me sad. :'( Maybe instead, we could have the option of infusing the old items into the corresponding new items (helms to helms, etc). I know getting the full amount of stats transferred would be OP but maybe you could do it so if you have a fully leveled lvl 100 item, merging it into the next tier item would bring that new item up to the old items max power (since right now, new items are underpowered compared to older, maxed items). Does that make sense? lol
Bug(?): When using Special Boosts (that are larger than 1) on items with multiple Special Effects, if the boost is larger than the amount needed to max the first Special Effect, the extra is wasted and does not roll over into the next Special Effect on the item. This isn't a big deal for items that are relatively easy to get to level 100 but for the Ascended Forest Pendant, it is a bit of a pain since I'm constantly upgrading that one over and over.
Example: If I have 199/200 and 0/200 for my Special Effects and I apply a +5 Special Boost, I'd expect to see my Special Effects to become 200/200 and 4/200. Instead, I just get 200/200 and 0/200, effectively wasting +4 Special Boost. Ideally any extra would roll to the next effect automatically. :)
Assuming it's not something that I just haven't unlocked yet, can you add a mechanic into the game that allows us to reduce the number of "attacks/defenses" we need to accumulate before the next one unlocks? I know there is a mechanic that lets you dump energy and then automatically move it to the next one when it unlocks but I'd also love a way to decrese those unlock numbers (if that makes sense). Thanks! Still having a blast. :-D
"Highest Boss Multiplier" in Time Machine appears to be broken or not working as indicated. I started a challenge recently (the first challenge) and was up to boss 58+ before the challenge (I can't remember exactly what boss). Since then, I've climbed back up to boss 40 but the Highest Boss Multiplier just says 32 (I'm currently on boss 39 while typing this this rebirth). Is the multiplier really the highest boss level or is it something like "Highest boss level minus 20 levels"?
Either "Loot Filter" isn't working or it's not clear how it works. I purchased it from the "Spend EXP" menu and then went to settings and deselected Head, Chest, Legs, Boots & Weapon (since I am stuck farming lower level areas while doing a challenge) but I'm still getting all those items. I let the game run up on my screen for like 4 hours and came back to it filled with those items (and a few of the unselected ones, so I know I don't have it mixed up). It appears to be doing nothing. Is it broken or am I missing something? Thanks! :)
Bug (not sure if others have already reported it): I reset my game at 16.91 Duodecillion souls and now both "New Souls on Reset" are showing 0.00. I still have my 16.91 Duodecillion souls and they stay even if I reset again (though I'm not sure if I'm actually accumulating any more; still have to test this). I'm guessing it's just a visual error and I'm still earning souls but it's a bit disconcerting.
I have 52 Billion souls and had about another 30-40 Billion earned, waiting for my next reset. After I refreshed the game to get the latest update, it's showing I'll earn -17 Billion if I reset. Is this working as intended with the recent changes? I'm hesitant to reset and lose 1/3 of my souls.
Actually, it appears the Titan is counting down in the background but the display is showing the wrong time and number (it takes so long for it to finish that I never stuck around before). Once it completes on cycle and refreshes, the display fixes itself.
Thanks for the comment i will add it to the bug list (have been reported before) but i will look in to it in patch 1.2 or 1.3 sorry but this will take time.. :/
Bug (not sure if already reported by others): If you make a 100x purchase as your very first Titan purchase (ie. you use the 100x before using the 1x or 10x), the progress bar for the Titans never starts. It just stays there and displays the total amount of time needed and never moves. Refreshing the browser window does not fix it. Resetting the game and using 1x as the initial Titan purchase keeps the issue from happening again but the bug is repeatable (it's happened to me 2 different times).
Love the game though and can't wait for more content! :-D
Can we have both a normal and a hardcore saved game(s) at the same time? I just finished normal and would like to try hardcore but not if it means losing my normal save. Thanks!
A "Wait until full health/energy" option in the monster spawn would be awesome. The functionality would be that the monster spawn would act the same as "Instant" if your character has full health and energy but if not, no monsters would spawn until both health and energy were fully recharged.
Added!