Quick strat: Warrior, Archer, Warrior, Archer, Repeat. Build max turrets, and upgrade them. Go to the next age ASAP. Use your special attack constantly. In the end, your turrets can kill anything your enemy will release, and you need only save up for 1-2 super soldiers backed by gunners (w/e they're called), and they go down.
It's a pretty good game, but the gameplay is to slow given the little amount of things we actually have to do. Buffs might be a good idea too, so when we already have good strat, it's not perfectly balanced out if our opponent puts out the same set of fighters. Finally WE NEED A MUTE BUTTON!
Spherical Ninja
Dude! You just completed the Spherical Ninja achievement in Amberial: Nebulosa Realms and won the Spherical Ninja badge and 30 points!
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Needs more balance but a decent game. For instance, you could easily beat sandbox and normal defense using only lightning, but it's nearly impossible to do it with all fire. Poison stacking is interesting but it should synergize with the hero to let you use a mainly poison build. Also, a read-out on what your dmg is for ground, air, and normal would help. When stacking air to play prison I'd like to see what my actual dmg is to the flying guys. It's still a good idea and with some tweaking could be a really good game.
So far if I were to do this again I'd not buy the final passive spell and spend more on the neutral. At least by level 33 you only need the first two passives and pit engineering, more money, and mana become quite important.
I'm starting to get interested in finishing with the minimum amount of lost lives (6 so far) but it's quite annoying to have to refresh everytime I die.
Ugh. Got to lvl 44 before I died. It has a lot of promise if there were more interesting uniques, more than 2-3 worthwhile skills, and isn't simply 3 levels repeated ad nauseum at increasing difficulty.
Decent game, lots of promise. Needs more easy levels in the beginning to decrease the total difficulty, IMO. Also, it would be nice to get more skill points for getting above a certain score on a map (play until you crush the map, and then you get 2 skill points instead of 1).
Got to lvl 27 before the game got extremely difficult and then glitched out and froze. Difficulty and points for this badge ought to be bumped to hard - 30. If there's to be any incentive to play this, there should probably be more badges at different levels, but really this game isn't good enough to deserve it.