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Age of War

Play Age of War

Aug. 03, 2008

Rating: 0

Quick strat: Warrior, Archer, Warrior, Archer, Repeat. Build max turrets, and upgrade them. Go to the next age ASAP. Use your special attack constantly. In the end, your turrets can kill anything your enemy will release, and you need only save up for 1-2 super soldiers backed by gunners (w/e they're called), and they go down. It's a pretty good game, but the gameplay is to slow given the little amount of things we actually have to do. Buffs might be a good idea too, so when we already have good strat, it's not perfectly balanced out if our opponent puts out the same set of fighters. Finally WE NEED A MUTE BUTTON!

Nano War

Play Nano War

Jul. 24, 2008

Rating: 0

v easy b/c computer makes big strat errors

Doodle Defender

Play Doodle Defender

Apr. 27, 2008

Rating: 0

interesting idea, but not a particularly good game

Amberial: Nebulosa Realms

Play Amberial: Nebulosa Realms

Apr. 26, 2008

Rating: 0

Spherical Ninja Dude! You just completed the Spherical Ninja achievement in Amberial: Nebulosa Realms and won the Spherical Ninja badge and 30 points! View all badges.

Super Crazy Guitar Maniac Deluxe 3

Play Super Crazy Guitar Maniac Deluxe 3

Apr. 23, 2008

Rating: 0

not as good as v2 by a lot

Elite Forces:Defense

Play Elite Forces:Defense

Feb. 24, 2008

Rating: 0

Needs more balance but a decent game. For instance, you could easily beat sandbox and normal defense using only lightning, but it's nearly impossible to do it with all fire. Poison stacking is interesting but it should synergize with the hero to let you use a mainly poison build. Also, a read-out on what your dmg is for ground, air, and normal would help. When stacking air to play prison I'd like to see what my actual dmg is to the flying guys. It's still a good idea and with some tweaking could be a really good game.

CoBaCoLi

Play CoBaCoLi

Feb. 21, 2008

Rating: 0

bad game

- Music in Motion -

Play - Music in Motion -

Feb. 20, 2008

Rating: 0

awful

Pillage the Village

Play Pillage the Village

Feb. 18, 2008

Rating: 0

Hero + Knight stacking @ lvl 33 makes the game extremely difficult. It's a pretty unreasonable increase in difficulty from one level to the next.

Pillage the Village

Play Pillage the Village

Feb. 18, 2008

Rating: 0

So far if I were to do this again I'd not buy the final passive spell and spend more on the neutral. At least by level 33 you only need the first two passives and pit engineering, more money, and mana become quite important.

Pillage the Village

Play Pillage the Village

Feb. 17, 2008

Rating: 0

Requirements for Hard ought to be 1k alignment and 500 Killed, which happens at roughly the same time.

Pillage the Village

Play Pillage the Village

Feb. 16, 2008

Rating: 0

Annoying from level 23 onward. Some problems catching all the coins too, but not a massive issue.

The Unfair Platformer

Play The Unfair Platformer

Feb. 15, 2008

Rating: 0

I'm starting to get interested in finishing with the minimum amount of lost lives (6 so far) but it's quite annoying to have to refresh everytime I die.

The Unfair Platformer

Play The Unfair Platformer

Feb. 15, 2008

Rating: 0

Interesting but annoying

Extreme Heli Boarding

Play Extreme Heli Boarding

Feb. 11, 2008

Rating: 0

I agree on the badge. We also need a score section.

Blood car! 2000! Delux!

Play Blood car! 2000! Delux!

Feb. 10, 2008

Rating: -1

Garbage

LightSprites

Play LightSprites

Feb. 05, 2008

Rating: 0

Awful game.

Monsters' Den

Play Monsters' Den

Feb. 05, 2008

Rating: 0

Ugh. Got to lvl 44 before I died. It has a lot of promise if there were more interesting uniques, more than 2-3 worthwhile skills, and isn't simply 3 levels repeated ad nauseum at increasing difficulty.

Protector

Play Protector

Feb. 05, 2008

Rating: 0

Decent game, lots of promise. Needs more easy levels in the beginning to decrease the total difficulty, IMO. Also, it would be nice to get more skill points for getting above a certain score on a map (play until you crush the map, and then you get 2 skill points instead of 1).

Draw-Play 2

Play Draw-Play 2

Feb. 04, 2008

Rating: 0

Got to lvl 27 before the game got extremely difficult and then glitched out and froze. Difficulty and points for this badge ought to be bumped to hard - 30. If there's to be any incentive to play this, there should probably be more badges at different levels, but really this game isn't good enough to deserve it.

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