I like the idea a lot. It would be even better if there were some feedback about hands in proximity. For example, maybe cards could glow as they near some high value so you could see the patterns better.
At first I this game looked cheesy (the art is pretty cheesy) but it has really grown on me. The puzzles are good, the action is good, and the music is great.
You beat the game? I just ended up feeling sorry for McDonalds. I never could make a profit. I'm a total failure of a micromanaging CEO. Good thing I set myself up with a 100 million dollar buy-out clause in my contract. I'm off to drive another corporation into the group. See ya, suckas.
Wow. Just great. Production values, concept, game balance. I'm really impressed. This is the very first game-as-social-critique I've played that was actually fun.
This is the coolest puzzle game I've played in a long long time. I REALLY want passwords for levels though because I don't have time to play it all in one sitting. LEVEL PASSWORDS PRETTY PLEASE!
WOW! I love this. Super original! The only change I'd make is that space bar isn't obvious (I had to go back to the instructions). How about a button in addition to space bar.
I agree, it is better than asteroids. It is well implemented; -- for example, how the aliens fade in, that's a nice touch. Basiclly its asteroids with a lot of power-ups.