Thank you very much, HolydayStudios; THIS UI is grade A. 5/5 for being such a great developer and listening to the community, and 10/5 for having such a great idle game.
HolydayStudios, if you could do us a favor: Change the UI back. The "City Hall" was a mistake, but the city facilities is good. Keep the "Available Tech" at the top of the lab, but the city hall is horrible. Sorry, but that's just how i see it.
@HyperHippoGames I am not spending 20 Kreds on gold because it's worth it. I am not spending Kreds because I'm rich with them. It took me a couple years to get this many. I'm doing it because you guys deserve it. Very good idle game, and I'm happy to see continuous work on it. Thanks. -omega777
To everyone wondering; you unlock the Guassian Research by buying all the Guassian RPS boosts. It will unlock a lot of the upgrades, and the first upgrade is the option to turn 10 RP into one GP (Guassian Point). + So all can see!
Tips: -You can take off the warp core when not battling a boss for 2 ship modifiers. -Max Homing + Max Split is still 90% damage of original damage. -You can hit F to change your weapons from straight ahead to the side to hit those nasty flank attacks. -When a ton of bullets is going everywhere, it's better to use focus before to see the opening then during to look for one. -When in doubt, anti-matter bombs.
For those who want to know how to get your popularity up, each employee is 1 XP. Each company has a different employee to level ratio. Boutique = 1:10 Cafe = 1:11 Restaurant = 1:12 Night Club = 1:13 Hotel = 1:14 Factory = 1:17 Power Plant = 1:18 Farm = 1:15 Mine = 1:50 Lab = 1:16. The one with the most yield per level is the mine by far; if you're close to leveling up, start dumping upgrades into the mine!
Hold on guys, there's 500 zones. There's 20 sectors in each zone. 500/20 is 25. There's also 5 ships in the game. 25/5 is 5. There are also 8 types of weapons. 8-5 = 3. Death Squad 3 is confirmed! IT'S CONFIRMED!
I personally enjoy the warehouse. It makes the game more dynamic then most idle games. Maybe lower the cost a bit, but that's all I can think of to improve it.
Thanks for the feedback :) The UI is now fixed with all menus visible !!