ok, seriously, how do you get passed the tank bit? i can't go back either, it just can't jump over the bit after the first tank. hard enough to even get on the first tank.
you have to think so strangely to do this game right. especially at the end, where you have to not get a lot of orbs, but rather are allowed to only miss up to 5. you have to make sure no groups get isolated..
i like it.
i'm 32763. is everyone 32763, or does it count the participants?
anyway, awesome concept. brilliant idea for puzzles it is. never seen it before. i like how i get lied to as well. i like being intercoursed with if im playing a game.
(can you imagine. i can't say fµcked: "1 error prohibited this Comment from being saved.
· Content contains unacceptable words or phrases")
it's a nice concept, i remember when it was first done. steering two characters at once, racing through puzzles is a nice challange, i like that.
the puzzles otherwise are very straightforward and just uunentertaining. a walkthrough couldn't be more of a walk through. there's just so much you can pull with that dual character concept, much less then this.
loooooooooooooong list of testers.
anyway, great, inventive puzzles. not clickspamming to find the right key or whatever. requires creative thinking. and no i haven't seen this already, not this way.
the story is only interesting because of the music playing, but anyway, well done.
no i think it goes after the person shooting at them. i use machine gun all the time, it does less damage then the electro thing, but it chases me anyway. great, because machine gun is brilliant at far range.
you can also become a fiery watcher or guardian. just don't kill anything. i did kill a few though, trying to incinerate the noose. i still became a fiery watcher.
i also became a necromantic watcher so you can do that too. you don't need to kill anything, there are already dead people to revive.
you also don't need to lack a breathing ability to become a recluse or a rampager. just don't use it much.
pretty interesting. i was kinda disappointed when the whole island scene ended like that, but considering the name of the game, i'm really interested how that plays into the other environment.
i like the strange 3d simulating digital clay animation. it works well. and i'm all interested in Victor's life now.