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OneLeggedRhino's Comments

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AUTUMN WAR : SURVIVOR

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Jul. 02, 2010

Rating: 4

There's no way to win :( Would be a great game if there was some goal and you could buy upgrades to reach it.

New Age Dodger

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Jul. 02, 2010

Rating: 1

It's like a repetitive shooter game except no shooting. Needs variety of enemies, upgrades, etc.

Kids Vs. Ice Cream

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Jul. 01, 2010

Rating: 2

Fun game. Really wish you could hold down the mouse to fire, instead of having to click constantly.

Down the Hill

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Jul. 01, 2010

Rating: 2

Most games make you jump when you PRESS the button. This one makes you jump when you RELEASE the button. Seems like designer was just sloppy, not like an actual decision.

Life Ark 5

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Jun. 29, 2010

Rating: 12

The thing labeled instructions should contain instructions. Not the back story.

The Harry Stick Journey

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Jun. 29, 2010

Rating: 89

Needs a fast forward button to speed through animations you've already seen when you're trying to get the 2nd half of a level.

Tankerman

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Jun. 26, 2010

Rating: 22

A game like this lives or dies on 2 things: Are the enemies interesting, and do the upgrades change the game enough for me to care which ones I get. This game fails on both counts. But I am glad to see another game with autofire.

Alco Shoot

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Jun. 26, 2010

Rating: 9

Decent representation of shooting while drunk. Shame shooting while drunk isn't much fun...

ShellCore Command: Skirmish

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Jun. 23, 2010

Rating: 0

The font you chose is very difficult to read. Needs either a different font, larger letters, or both.

Mister Rain

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Jun. 17, 2010

Rating: -6

Lacks the charming art and variety of hints available in most difference games like the Robin Hood one last week.

Stubout Joe

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Jun. 17, 2010

Rating: 0

Wow, an unoriginal platform game, with boring text popups. I can't see why kids won't love it.

Jumping Quadrat

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Jun. 17, 2010

Rating: 8

You can't use copyrighted songs. The glitch needs instructions in the game. And the game needs a point, something I'm trying to get to.

alien exterminator

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Jun. 17, 2010

Rating: 104

The purchase screens should show stats for all items. Needs some way to know which level should come first, so I don't wander into the wrong area without knowing. You should be able to reload a half-full clip without spending an entire clip.

Rotate & Roll

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Jun. 16, 2010

Rating: 1

Please add "Hit space for next level." On a keyboard controlled game, it's annoying to switch to the mouse for that. Otherwise, very nice game.

Urban Feud

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Jun. 15, 2010

Rating: 1

Missing features available in other games in this genre, like upgrades, controlling how many of your guys attack, and setting one spot to auto-send its guys to another spot.

Bubble Rasing

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Jun. 14, 2010

Rating: 3

Why would you make my bubble white then make half the background white?

Trappit

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Jun. 13, 2010

Rating: 0

Reminds me of filler. Only this one is unoriginal and boring, and comes with ads.

Trappit

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Jun. 13, 2010

Rating: 2

-1 for putting an ad before the game

Project L

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Jun. 13, 2010

Rating: 1

Great atmosphere. Puzzles were OK, but number puzzles don't really go with spooky atmosphere. The ending was a letdown.

Castle Wars 2

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Jun. 11, 2010

Rating: 8

Multiplayer is disabled on Kong. And you'll have to unlock the cards again on the creator's site. Disappointing. Single player campaign is poor. The AI is dumb (plays "kill a worker" cards when I have 1 worker, for example) and the opposing decks don't have a strategy, it's only hard because the computer gets enough starting resources to kill you first turn. So, bad single player, disabled multiplayer, adds up to a bad game.

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