When you issue a command (attack or retreat), new units should follow that command too. It sucks having to keep pressing E to keep the attack going. Also, units should DEFAULT to attacking unit production buildings, and there should be a special command to say "Ignore buildings, go straight for their base." Game has potential, but is annoying to control right now.
W or up for jump plz. Unless there's a real reason for it (like you climb stuff a lot and need up for that), up for jump is a natural control. Also, W doesn't enter doors, only up does, I think that's a bug.
Man, flying those planes looks like fun. Shame all I get to do is mouseover $ and click for new units whenever they cool down. Would be a good game if I could control units advancing, retreating, aggression (do they try to get the most shots off or try to evade enemy shots), etc. And if I could set units to autobuild whenever they cooldown. See Epic War for a series that automates the boring stuff and gives the player some control of the tactics.
Nice color mechanics, easy to understand but good puzzles. Please add up for jump, add a mute button, and let us skip the animation at the start. Otherwise, a nice game.
@Zubon To fight the Cosmic Monolith, get dark resist. When you get hit with Doomsday, there's a text box saying "We should get some dark resist." That's your hint :)
Clone of Mad Virus. The color change animation slows down the game and gets annoying after a while. 2/5 for a decent clone, but you gotta add something to the game to make people excited about it.
Exact copy of Blade of Innocence. Well, not exact: This one is buggy. Computer never upgrades tower, so you can win easily with riflemen. Also missing some units from BoI. So really, just a bad copy, but with prettier graphics. Link for Blade of Innocence http://www.kongregate.com/games/jonardkid/blade-of-innocence
Loved the famous quotes game because you could relax and ignore the timer. Here it stops the game. Give the option to play relaxed and it'll be a lot more popular.