1-3, 1-4, 2-2, 3-3, 5-2
1-3 you need to be able to jump on the first kill and then glid across the spikes on that kill takes a while
you just stand on one side and it starts gliding
late game I found success using space laser fully upgraded a side gun to take out the gas trucks(I bought uzi after day1 and kept it as is until I bought the shotgun which I fully upgraded and used in my final set up) a laser tower and two shield towers fully upgraded
then a lot of gunmen and repairmen
more that 2:1 ratio for gun:repair
by day 40 I had over 120 gunmen and 60 repairmen
mojo I think if someone is willing to play against themselves the number of times it takes to get a complete deck, then first of all that is sad, secondly there are always going to be loop holes and it is just up to the individuals whether or not they choose to find and exploit them.
I want this game to be good and I think it has the elements to be decent, but the constant assaults don't give you a cool down time long enough to figure out what you want to do and then the limited view also greatly hinders your ability to respond to threats that you are unaware of? with some tweeks it could be a lot more fun