nevermind. with infinite skill resets it becomes part of the build for particular map, thus making it individual for every map in some way asd you just max either craftsman or mana..
Smunchtastic map is impossible, wasted good 4 hours trying to figure out the right pattern.
Same as Scarcity map, where you basically end up with 1 of each class without any upgrades, and with magic as it is, it helps survive maybe 1-2 waves, no more. Basically you are getting raped over and over, thus making most of the game content(which im not sure excists? anyone? besides 5 grey maps and 3 color ones?) .
Make a difficulty choise option or something. FUN, VERY FUN, but impossibly hard at some points. Cant be bothered to play again before any balance updates are out.
5/5 in hope of future updates.
game got stuck twice for me at level 5, couldnt bother to find out why. whenever AI selects a card to play, i cant choose anything, so its kinda annoying. anyway 4/5
weird aiming with pistols,
some rifles are just, superior.
Not enough upgrades, after wave 10-12 you already have wep with needed upgrades + ammo belts etc. Grenades are ok, enemy types need more variety. More upgrades for mercs and "black hawk" is needed. etc.. its boring after you get a rifle and play like 2-3 waves.
total bs, 1/5 just because theres no 0/5 ... whats with reactions? did you play it yourself? I mean, come on, i could fill a bar of either running or jumping like, 3 times out of 50 runs i did... lol?
i hate how difficulty scales..of like, hunters crossbow is best, you just shoot and it hits all in line, sherifs shotgun is good, got raped only at day 12 when spiders appear and those mean siege machines, but thats cause with Focus on shotgun, on level i couldnt raise it.. lol, otherwise i wouldnt use lvl1 shotty.. also, dunno :( but money is omgwtf, i just repair, sell shit, buy some upgrade.. thats it. well anyway, hope difficulty will go down a bit :) im still addicted thought`!