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Orogogus' Comments

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Idle Tech Tree - [Early Access]

Play Idle Tech Tree - [Early Access]

Oct. 21, 2019

Rating: 45

It would be nice if researches turned color or got a border when they reach lvl 100 and got their tech effect. Under the current version, that would let me know that I don't have to look at them again since their science output is irrelevant by the time they get that high.

Incremental Adventures

Play Incremental Adventures

Aug. 18, 2019

Rating: 2

From 8/18 update: "Healing AI now keeps healing when it can’t keep up with incoming damage when you have atleast one non-healer." -- I'm pretty sure that, no, it won't. It gives up on healing, attacks uselessly, dies and screws over the other heroes.

Galactic Grind

Play Galactic Grind

Mar. 24, 2018

Rating: 1

I wish clicker games that capped your clicks/second would just give you autoclicks and let you do something else with your window focus.

Developer response from Snowballinggames

I do not have a cap on clicks per second, am I misunderstanding your comment?

Idle Intelligence

Play Idle Intelligence

Dec. 11, 2017

Rating: 10

It feels like the upgrade costs were scaled as if the bonuses were multiplicative (exponential) instead of additive. Because the next upgrades want QAs and QUs, but I'm never going to make more than Ts.

Idle Intelligence

Play Idle Intelligence

Dec. 11, 2017

Rating: 4

Wow, this idle game hits a wall faster than anything else I've played.

Realm Revolutions

Play Realm Revolutions

Dec. 01, 2017

Rating: 6

I get that the dev would rather burn down the game than capitulate to all everyone asking for increased foo, but the monsters really might as well not drop food at all. Each meat is like, at very best, 2 seconds' worth of food and it's just dumb.

Exit/Corners

Play Exit/Corners

Nov. 11, 2017

Rating: 1

Just couldn't deal with the slow text speed, even after turning it up all the way -- it feels like a loading screen every two seconds. Please include an option to just put all the text on the screen at once.

Pixoji

Play Pixoji

Oct. 23, 2017

Rating: 1

Solving No Smiley 5 seems to kick you back into one of the early regular levels, where you get a tutorial about not having to fill in every square. Going back and picking #6 manually works correctly.

Idle accelerator

Play Idle accelerator

Sep. 03, 2017

Rating: 4

All this game wants to do is lose my progress. It says it's saving to the cloud and puts a time stamp, but when it goes to load from the cloud somehow it's finding a save 2 days old.

Animation Throwdown

Play Animation Throwdown

Apr. 25, 2017

Rating: 1

I don't understand how a game like this can get 4 stars on Kongregate. F2P is full of timers, but research in this game has the most miserable ones I've ever seen.

Idle Bouncer

Play Idle Bouncer

Feb. 17, 2017

Rating: 0

I exported my Valentine's Day save over to a different computer, but don't see the items on the Events page. Do they transfer? If I export back to the first computer, am I going to lose the items?

MadBurger 3

Play MadBurger 3

Nov. 27, 2014

Rating: 6

The burger making game is *terrible*. It's got to be dragging down the rating by a whole star by itself.

Transmission

Play Transmission

Nov. 02, 2014

Rating: -3

This game leaks memory like nothing else on my computer. Near the end of zone 3, by the time I finish a level my entire computer is grinding to a crawl. Close the window, mess around for a minute and everything's fine again. Rinse and repeat.

Into Space 2

Play Into Space 2

Oct. 13, 2012

Rating: 9

The 550K no damage achievement you need to do the last mission is really a joyless slog.

VVVVVV Demo

Play VVVVVV Demo

Feb. 27, 2010

Rating: 0

This would be more fun as one of those programming games where you set up a script to have your guy move right, stop, jump at 1.2 sec, etc., instead of actually controlling the guy with the keyboard.

Agony: The Portal

Play Agony: The Portal

Oct. 02, 2009

Rating: 0

Everything is just too long. The campaign is too long. There end up being too many waves. Each wave ends up being too long, mostly because of guys dribbling in and wasting your time and having to chase down the ranged guys. I don't think bad guys who run away are ever fun in any game.

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