@kblox That is the way it is done in MapleStory, why would it be so different here? Maybe have an inventory so that we don't have to equip a newly purchased weapon until we upgrade it to where we want?
Yep, that way you don't have to enter them both. I probably should have done it the other way though as that would allow you to extrapolate the effects of your upgrades more easily. Oh well.
I think there should be monster loot (which you've already said is coming) and then scrolls that drop rarely for weapon upgrades. Possibly raising weapon prices to compensate for using scrolls instead of pixels for rank upgrades.
Needs Arrow Key support. Mouse control is too hard to use. Also, during Multi-ball, I lost the original ball and immediately lost, even with 4 balls at the top of the screen. And when balls hit the corner of the paddle, instead of going back up, they flop around for a second and then fall.
When all enemies are slain everything is picked up and you can click the doors, or use hotkeys, to travel to other rooms. I'm not quite sure what you mean with "free roam".
Considering I can throw 5,000 points into the new gun thing and I only get 1 gun, compared to throwing 1,000 points in and getting 1 gun, Maybe setting it up so you can't overspend the money would be good.
Unfortunately, everyone thinks this game has horrible/no pictures and is a hopeless game by some random developer. + This comment so that they can see that an unnamed major developer shut it down for similarities to it's own game.
Yep, that way you don't have to enter them both. I probably should have done it the other way though as that would allow you to extrapolate the effects of your upgrades more easily. Oh well.