Some extra info for newbies: Laundry(Service), Internet(S), Arcade(Entertainment), Beauty(Health), Cafe(Food), Suite(Room)=2 blocks... Gym(H), Open Air(F)=3 blocks, Disco(E), Bowling(E), Pool(H), Restaurant(F), Cinema(S), Presidental(R)=4 blocks.
see no reason to get this loan, pretty much earn much more than that in little time. Only time I need cash is when I need to restructure after unlocking some new room types/expanding. Pretty easy after 4 stars, just pack one of everything(2 for laundry/internet) into however long your elevator blocks are and the rest with suites and p. suites; then do the same setup for every block after. Filled first floor with receptions.
Quick & easy single-play through Guide*DON'T READ IF YOU WISH TO ENJOY THE CHALLENGE OF FIRST PLAY THROUGH*
Octog
Research Double Shot, place 1 gunner in the back of the 3 middle lanes, upgrade to level 2
Put 1 more gunner each in the 3 middle lanes, upgrade to level 2.
Research feed drum, upgrade gunners to level 3. Research firm tower.
Research combustible liquids. Place 1 firm tower in front of the gunners in the 3 middle slanes.
Research flame throwers. Place a flame thrower on each firm tower. Research rail gun.
Place 1 firm tower on the top and bottom lanes. Upgrade 1 gunner in center lane to level 4.
On boss, sell 1 gunner and flamethrower on 2nd and 4th lanes during battle. Sell as many units as possible when boss is about to die.
Rattuin
Place a rail gun in middle lane. Research Explosives.
Place rail guns in 2nd and 4th lane. Researh Grenades.
Place rail gun on top lane and a 2nd rail in center lane.
Place rail gun on bottom lane and a 2nd rail in the 2nd and 4th lane.
Quick and Easy single play-through guide part 2
Research grenade upgrades completely.
Gradually place firm towers and lvl 4 grenadiers in the 4th column on all lanes(above speed up button). Fast forward while researching freeze line.
On boss wave replace firm tower the boss destroys on spawn. Sell as many units as possible before boss dies, it's okay to sell grenadiers early.
Earth
Place firm towers and lvl 4 grenadiers on the 4th column. Begin researching everything else.
On wave 5, place another column of firm towers and grenadiers behind the first column. Keep researching.
On wave 7, Fill back column with rail guns. RESEARCH.
When all research is complete, put another column of firm towers behind grenadiers and fill with ice lvl 4, fill the 2 columns behind with rail guns, no towers.
Fill the 2 columns before the grenadiers with orbital mines. Foward to wave 20.
On wave 20, fill 1st column with orbital mines, foward to boss fight & ending.
game's kind of lame. maxing reputation to +100 and in enforcer guild still get stopped by enforcers all the time. Walking through terrain is nothing but waiting just to watch some scenery change. Then the combat makes the window move to the middle of the interface, which makes it lag, when the travel part could clearly have had the window in the middle as well. Furthermore, it's not really very free. You get to pick some choices, but you always start out struggle to earn money, then decking out your ship, before you can really work on cash, guild, or cities.
magnet is bad and cash disappears, making it hard to start up. Then not even halfway through you don't even need cash anymore; and the magnet just hurts you because you can't tell between cash and bugs. Screen isn't as wide as the battlefield, so tanks are getting first shot at you right when they just start to become visible.
I looked at that worthless level 4 "walkthrough" video and the only thing I learnt from it was that mouse move is faster than keyboard move. Maybe the host program gets better move speed than everyone else. My level 4 move is certainly no where as fast as in the video.
decent demo, but it didn't take long to get through 2 acts; and I believe I read that there's 7 acts in all, so it's not gonna be a very long game. 5 bucks is what I paid to get a X-COM bundle. I certainly don't think a game like this is worth that price.
on my first play through.... "can we ban them" Idk, leave me alone..."blah blah blah","can we ban them?" no,"blah blah blah" "I think we should ban them", no..."can we ban them?"*selects only one option* "okay, ban time" FINE, WAIT NOOOOOOO!
This scene may be my favorite part of the whole game : I chuckle to myself everytime I read it, even though I'm the one who wrote it in the first place - I suppose I'm just the kind of person that's easy to please. Anyway, glad you liked it.
um....there's no save option and no auto-save... when I refresh it seems to take me back to the PREVIOUS day(unconfirmed, but it sure didn't save the game after I transfered and left; making me lose all the work I did beating the final boss), that means every time I have to quit I'd lose 1 day of progress?
I got past hour half in survival before getting too sick of survival mode. I had killer spikes and maxed reaper, lightning, earthquake, soul jar, and spirit blades. Only top skill I bought was camel. Mostly just spam jar, then blade in rhythm. Once the temple gets to floor 7, workers can mostly be ignored. Aim for high priests, then drainers, then soldiers with spirit blade. Let your reaper guard the top, and make sure it stays alive. If there's too many soldiers when your reaper dies, cast blade before respawning it. Spikes and lightnin can be used for "emergencies". It's important that you don't overcast, or you will have mana problems(My lowest was 16, and average above 35). Cast earthquake occasionally if necessary to reduce progression or you just have a clump of workers on screen. Sun king can be killed sometimes with a pot drop or pot and blade combo. If it doesn't, just let it reach the top, blade it and let your reaper kill it.
This scene may be my favorite part of the whole game : I chuckle to myself everytime I read it, even though I'm the one who wrote it in the first place - I suppose I'm just the kind of person that's easy to please. Anyway, glad you liked it.