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pakratt0013's Comments

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Ant Art Tycoon

Play Ant Art Tycoon

Sep. 25, 2019

Rating: 3

One of the better "idle" games I've seen in a while, would love to see this concept taken to another level. Things I'd add to this version: - gui for ants not an unlock, or at least sooner - unlock a percentage you're listing the paintings off the line at...it gets very tedious to click a + sign 25 to 30 times for each item. - although I don't think the lower tier ants slow down the production as much as people think, an unlock to sideline any tier ant would be good. Other than that, fun idle!

Logistics Inc

Play Logistics Inc

Aug. 15, 2019

Rating: -1

Late game has little going for it...may I suggest adding unending research that gets progressively more difficult? It's a way to use all those people that are just hanging around the break room.

Logistics Inc

Play Logistics Inc

Aug. 03, 2019

Rating: 3

Bug: so I know you fixed it so if there's automation for mechanics they can't be upskilled, but if automation is in the middle, you can't assign mechanics to the later machines. For instance, I auto'd bikes, vans and ships and I now can't get mechanics to trains and portals.

Idle Dice

Play Idle Dice

Apr. 20, 2019

Rating: 4

Fun idle game, got pretty far...at least guilded a deck twice, could easily do a third. But as others have stated, it does get very repetitive. I only request one thing: a Ascend all key similar to the buy all key. Ascending the main dice up to 20x PLUS per card is just annoying when you have to click each dices ascend button each time. I just want to be able to sit there pushing space (roll), B (buy all) and another button for Ascend.

Five-Leaf Clover

Play Five-Leaf Clover

Jan. 04, 2017

Rating: 11

Fun 'lil game, but couple things: Sorting of the museum is difficult to read when you want to know what is missing...should be ordered by turned leaves instead of the current order. Money in late game should have a purpose. Maybe hiring more scientist to increase the rate of research points coming in.

Crush Crush

Play Crush Crush

Mar. 19, 2016

Rating: 1

3 days. I have a 7.10 multiplier and a 8x speed boost, and the next levels I need for the Space job (39-40) will take 3 DAYS. And this is AFTER a significant drop in level requirements a couple of patches ago. Last level I thought took a bit under a day and a half...maybe closer to two. I don't know what factor you are multiplying stuff by, but after a certain level, don't you think you can turn it down...just a TAD more?!?

Eyes - the horror game

Play Eyes - the horror game

Nov. 01, 2015

Rating: -1

You can get stuck under the spiral stairs...I know 'cause I currently am. Maybe add a crouch button? Other than that good effort.

Idle Business

Play Idle Business

Jul. 19, 2015

Rating: 4

farms seem unbalanced vs. factory/oil. my cows (lvl 80-100) out produce both...the oil (lvl 45-70) it's matching but the oil is more expensive and the factory isn't even on par with either on higher levels.

Zombies' Descent

Play Zombies' Descent

Nov. 30, 2012

Rating: 1

Great game idea! Th' guns seem a bit glitchy at times, as I often don't seem t' be able to fire, but if that's fixed, would make an exellent game t' develop further!

Seedling

Play Seedling

Aug. 13, 2012

Rating: 3

'm' for mute, 'i' for inventory, 'r' for RAGEQUIT.

MARDEK RPG: Chapter 3

Play MARDEK RPG: Chapter 3

Aug. 08, 2010

Rating: 86

I was just looking over the games, and I can't believe that this is not #1 in at least the strategy/rpg category! I mean, I understand this is not everyone's cup of tea for everything else, but it should AT LEAST be in the top five there!!!

Teleport

Play Teleport

Apr. 24, 2010

Rating: -2

Good start, well designed levels (exempt the last one...that one's retarded in execution). Could use a little sound and a pause/menu button or something. Keep up the good work!

Happy Old Miner

Play Happy Old Miner

Apr. 24, 2010

Rating: 0

would've gotten a 2, but good ending. 3/5.

Flydrill

Play Flydrill

Mar. 02, 2010

Rating: 0

flying horizontally would be nice...excellent game, though.

Hedgehog Launch 2

Play Hedgehog Launch 2

Jul. 14, 2009

Rating: 0

I REALLY wanted to give this one a 5, but it is WAAAAY too easy now. Should reduce the number of platforms to increase difficulty if you want to keep all the extras. 4/5.

Snake TS

Play Snake TS

Jul. 12, 2009

Rating: 0

Great twist on classic game. 4/5

Stick Arena: Ballistick

Play Stick Arena: Ballistick

Jun. 27, 2009

Rating: 0

I'd give it at least a 4/5, but the ads are horrible. 3/5.

Vector Boom

Play Vector Boom

Jun. 17, 2009

Rating: 0

I have not played this yet, but before I do, I gotta say...the name alone has got MY attention.

Starcom

Play Starcom

Jun. 11, 2009

Rating: 0

LOVE the graphics and sound. Great game play, etc. Only 2 major problems: 1- bullets don't adjust to movement of the ship. 2- the ending SUCKS. At least let me return to base! But great game. 5/5.

faze

Play faze

Apr. 24, 2009

Rating: 0

I appreciate the simpleness, but I'm stuck on the 'laser bridge'. I'm sorry, but the idea of LIGHT needing a bridge is ridiculous. Oh, and no menu or save ain't great either. 2/5.

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