Fast and furious but fighters are awfully underpowered to go against anything bigger, which means that if your bigger ships are destroyed the battle is good as lost. I would suggest to add an autosave function at the end of each stage for those not-so-nimble shooter fans like me.
To beat the secret level, it is advisable to max pure gem mastery first because you can only used one type of color gem for each secret level (8 level = 8 individual color).
I beat the final epic boss with 14K+ mana reserve (2 passes, kill it on the 3rd pass)
The card is only given on "NORMAL" difficulty. Don't know why people said "EASY" is medium but I was on EASY until 30K and it never acknowledge my accomplishment at all.... This sucks!
Considering the time taken to complete until level 74, and the frustration of countless restart in certain levels, the hard badge should be more appropriately changed to Impossible.
Somewhat fun a guess, restart from checkpoint (upon fail) will restart with your recently purchased upgrades and money intact (not deducted after spending), is it an intended feature or a bug?
Not bad, despite the auto pausing bug. Managed to reach level 8.
This game needs power-ups to assist in removing tiles (just like other game of similar concept)
All in all, a fun game to play, 3/5.