So basically half-life 1. You get a gravity gun, you open a portal with an orange crystal to an alien world and then you come back to earth where suddenly there are zombies. Good game though, only a few bugs.
This game really sucks. For some reason the winning team can spawncamp all they want, plus they somehow get more health? what's up with that? This game is a wanna be tf2, which is free by the way, and much much better than this game. Plus tf2 is not pay to win at all.
Can we please get a more intuitive system for how long until we will be able to build something? Right now it is a percentage system, which wouldn't be so bad except it counts down to 100 percent. I understood after a few minutes but why can't it be a timer or counting *up* to 100 percent? I don't understand why it is like this.
It shows the % of your resources that the upgrade will take. It's meant to easily show you the relative cost of each upgrade, not to be a timer for how long until you can afford it.
So on the level where you can only accept a value of two, I subtract until zero then add two then I lose the level because it thinks the value is still five.
For anyone who liked this game you should try out "Knytt Stories" made by Nifflas I believe. Same sort of platforming with a lot more content and user made levels. It is also quite relaxing. It's a free game made back in the 00's. Very fun.
For all those people who are having problems loading: try refreshing your page then if that doesn't work, try restarting your browser. This has helped lots of people. The dev said something about increasing the browser cache which i assume means the cache limit but I don't know how to do that.
I love this game, but I hate that you can get killed by a player if they've enabled pvp. You really need to fix it so that both parties need to have pvp enabled.
If you do plan to charge a one time fee for multiplayer, then you would get a Cease and Desist order quite quickly. This is tbh quite on the line already.
When muting the music you should also mute the victory music. I don't want to mute everything, just the music. And so the victory music after finishing a floor is part of the sounds? Doesn't make a ton of sense.
It's a great game, except that larger potions heal more but also cost more. It's much cheaper to just get as many tiny potions as you would ever need, and just drink them when you need them. You don't ever need to get large potions.
Uhhh so perhaps you don't understand how copyright law works. I only played for about 20 minutes but from what I've seen this is a direct copy of portal 1 and 2. If you got paid for this piece of work then I would be sorry.
It shows the % of your resources that the upgrade will take. It's meant to easily show you the relative cost of each upgrade, not to be a timer for how long until you can afford it.