As I said, on the first board, if you jump one pixel too soon on the first platform, you miss the second platform. One pixel too late and you don't jump at all.
Doesn't work so hot on Chrome either. Every time the motion changes, forward or backward, it lags. Turning the sound and music off seemed to help slightly.
Also, how are these tanks able to target you from anywhere in the bubble, but you have to be in visual range to see them. They also seem to have the ability to change direction when you target them, on or off screen.
Oh my.. didn't experience that. It's on other platforms, if interested *shrug* https://doodad.games/viking-trickshot