being able to completely start over a room instead of just at the last checkpoint would be very nice. being force to redo the whole level from start is very annoying.
Important tip: The color of the opponent's current health bar symbolized the weaknes it has. A blue health bar can be one-shot with a blue attack, no matter the strength. Same for red, orange and purple of course.
Took me a while to figure that out, but it made the game A LOT easier - and in the end fights it was pretty much necessary to know this.
Great game. hard badge is definitely possible with some effort. in the last level the tags were a bit small, but zooming in with the browser helped. I liked the game. (on a side note: 'mute intro'-buttons should be mandatory.) 5/5
@ Misterjds. No, that's imkpossible. Once you make the contract with the customer it's yours. No other company can "steal" it. But when another company gets the contract it also changes to 1/1. So that's sometimes a bit confusing. I would like to see a bit more difference between free contracts and closed contracts. especially on the later maps it's hard to see the open contracts (0/4 etc.) between all the closed ones (4/4 etc.)
Great game. Just a few things. Equiped items are still visible in the inventory. That is a bit annoying. Also sometimes when the enemy caster summons a creature it's health bar blocks the one of the caster (only when you have health bars visible all the time). But apart from these minor issues it's a great game.
I dont know why everyone is complaining about dying survivers. Just keep your search party little. I used two people (231 and 132, as suggested in comments somewhere). Adds up to: 64%, 85%, 40%.
I used this set up for the whole game. I didn't lose one surviver in 40 days and I got all my guns at the end.
For guns: I used the sniper (Springfield, later Remington) as main and a machine gun as secondary. Just switching between them worked amazingly. (tap-fire on machineguns increases their accuracy greatly).
I think all in all 1 or 2 zombies reached my house (and where killed by the cat I guess), the rest got shot down.
Good game. I used TerminatorGTX's advice, I had some problems with the 3rd level, but everything else worked nice with it. And it's true, high health tank + rinku is a fantastic combo (rinku is Link's costume if anyone's wondering)
However, the lag was a problem for me too. especially in level 3 when you have to avoid some battles because of that annoying (really REALLY annoying) ghost, but you just fall into them because the lag makes you miss the jump. Not great. Almost ragequitted ad that point.
Oddly enough level 4 was pretty easy again. (One thing I found out: wonderwoman's ability makes the stage actually worse because the traps shoot earlier which makes it somehow even harder).
That last item in the list (you can only get it from endboss I think) was a disappointment. When you're far enough to fight the endboss you really don't need it anymore. Boss drops enough fishes anyway.
Needs restart button. once you are fully upgraded you can't simply make the run short anymore. and if you want a perfect 4x200% run you have to spend too much time on failed shots before you can end them.
@mar12345 I had that problem too a couple times. I don't know, some sort of bug obviously. It helps when you after you respawn go up for a second and face the orb. It should be inactive then and you can activate it with the switch.
Would really help if the sword's aim would also follow the mouse and not the way the player faces. Too often I wanted to repell magic projectiles and got hit because my character was facing the wrong way.
Also the notifications when you find a new item are very distracting, especially when they appear everytime you get an item you don't have in the inventory anymore because you sold or upgraded it.
About the medium badge: It only counts normal levels, not hard. That confused the hell out of me because I played level 4 on hard only and when I beat the boss it only showed me 14 completed levels.
Apart from that a really nice game.
waay to much annoying background, the timing you have to have to dodge the arrows is awful and you always have to wait until your hooves touch the ground again before pressing the next key or it wont recognize it. No pause button. No tutorial. Bad. 1/5
He's a good lad, deep within...