I think the hacker enemies are bugged. My ice traps have the disabled skull over them, but everyone still moves slow through them. I haven't tested it with gas or fire traps, but my chargers and turrets are affected normally.
Take out the token system: 1 star. At least move all of the token recipes to a token shop. I dont care if you want to offer amazing recipes for real money, but don't rub them in everyones faces.
Take out the guild system: 1 star. Lots of gamers are anti-social and prefer to do things alone. If you insist on the labor units system, remove that from the workshop additions and allow people to use their own workers for the upgrades.
Take out the day system: 1 star. On kongrgate, I'm looking for something to play for a couple hours every few days when I'm bored. At least take out the cap so i can save up my days and actually play for a reasonable amount of time in one sitting.
Last star: an option to turn off browsing customers and customers looking to sell you things. Browsing customers do nothing and Ive not once made a profit off reselling something Ive bought. These people might make the game seem more realistic, but I prefer fun over realism and both are really just frustrating.
This game is so great, and so much fun, but I really didn't appreciate having to wait half an hour per 5 minutes of playtime. The tokens system is just as annoying in this game as in Sorcery Quest, as well. In fact, my opinion on this game is the exact same; 1/5, but taking out the tokens and wait time would easily bring both games up to 4.