I think the drops are a bit low. When I make 70,000 metal per second and the next equipment upgrade costs something like 35,000,000 metal, a drop of 15,000 metal is very low
I think you should be able to switch between maps and the maps/world even if your trimps aren't dead or you've completed the map. Maybe give the player a penalty for doing so or something. Sometimes you click the wrong map accidently and it takes pretty long till you can switch maps.
Would be great to be able to cancel queued things. like when I accidentally click the wrong transmute or wrong warrior, I want to be able to cancel it.
The game lags a lot after killing like two golems or armors, at the moment the cobalts are moving from the castle screen to the mining screen. Maybe make it zo that the ores are picked up by your returning warriors?
From a certain point mining copper, tin and cobalt become nearly useless, except for buying new warrios and/or transmuting. But transmuting takes a long while, even with the upgrades. It would be nice if copper etc. would have a better use in later stages of the game. For example being able to buy diamonds with them, using copper for copper warrior upgrades, using tin for tin ranger upgrades and so on.
Or maybe be able to transmute copper directly to cobalt for example, even at higher rates than normal, would make it a bit more useful I think.
Also: I really like the game and look forward to see more content!
Transmuting is useless: too high costs and takes too much time for very little gain. In the time it takes to transmute 100 of something for 5 of something better, you can almost unlock the next mine...
Also forging multiple warriors at the same time doesn't work, although you are charged for them. Same when forging too many of a warrior.
How about an option which tells you how much more cps you get after buying an upgrade or buy more of a certain business? So you could tell how long it takes to repay your investment and you could decide wether it's worth it or not
Fixed! Thank you!