UI is really complex. I know there's a lot going on there, but I think shop/inventory screen could be optimized, maybe some item filters could work too. Sending items to shop should also be made easier, maybe a single button next to item that instantly sends all items to store (keeping the current system as a way to fine tune the amount if needed.). Auto sell feature could maybe have a section where I could sell what to sell, because I find it impossible currently to have like smelter stockpiling bars of metal I am not currently using (they get instasold).
Thanks for your comment.
If you want to avoid the Merchant selling items in your storage (ex : to stockpile bars of metal). You can turn the "Storage Protection" option to ON.
I'm currently working on Simplifying item management. Stay tuned for future updates.
Game does not scale well. First hour or smth of the game is interesting, then you understand, that for 3rd building you need 2,5k of each preceding resource, hence you'd have to idle for a day to gem em, so, as an idle game it might be ok, but for replayability it's lacking.
I've started to see this bug pop with a couple other players. I'm looking into it.