I hate it when I'm trying to betray my teammate but then the forces I send to the enemy which the teammate just conquered are transfered to him instead of attacking.
What a pity, all the records I have are not excessively loud (because when I want loudness I just turn up the volume more and more), so I can't have insane-all-red-scenery games. I think that there should be a way of controlling the volume of the music in the game.
By the way, excelent upgrades, I haven't played for a long time, so I had a good surprise when I came back.
This game is all right, like others have already writen.
BUT if it's all about ninjas, I'd like to see you playing using japanese symbols! それは本当に難しいだろう!
It's interesting to notice that if you let the police be faster than you, they crash by themselves and clean the path in front of you, removing workers, henchmen, police officers...
By the way... Those workers are really dedicate, and don't stop even if there are half a dozen cars heading their direction, a person with a machinegun next to them, a few comrades dead and a chopper bombing the vicinities. I mean... They don't even run for the money that lies on the road, next to them!
Noooo!!!!! Too simple composition! I want more bars! I want more notes! I want an aumented sixth chord, or a minor seventh chord with augmented fifth! I want to... Compose! How can I write counterpoint in a game like this?
For all of you complaining about the difficulty of this and other Conceptis games, here's a tip:
If you found a logic puzzle too hard DON'T SAY IT, otherwise others will know that you're a logic noob!