Nice game, but way to easy. "Rush against time" missions would be a nice plus. More moving enemy like the final boss (or the robodogs) would make some levels hared.
...And a defensive mode (in addition, not substitution) could be a great starting point for the next episode ;)
nice concept, but way too buggy. When the piece that should move die it often locks waiting for a move that can never happen. Other bugs occur (a piece going through walls...)
@najid123: i just skip your attitude and...I don't think people have problems when scrolling and centering is enough. But the map is limited. how do you get control of the arrow when you get too close to the map border (not the window). ?
Yeah, that can be hard to define if you don't play a lot of clickers. Thanks for checking the game out at least! Best, -Tim