I thought that the hard badge was near impossible for a while. The bounces are just sometimes so unpredictable and little things can set you way off. Then I realized that if you go back to the menu mid hole, it lets you pick up at the hole you left off on, but it starts you at the beginning of the hole, so you can redo each hole in a course as many times as you want. Even so, it was still a pain in the butt to get the hard badge. I was using the airboost and super run on almost every drive and the super stop to get the ball in the hole.
Total Time: 13:39.31
L1: 15.15, L2: 16.30, L3: 22.88, L4: 31.65, L5: 22.13, L6: 46.08, L7: 31.08, L8: 21.08, L9: 50.63, L10: 35.20, L11: 39.25, L12: 30.45, L13: 28.30, L14: 38.51, L15: 37.10, L16: 43.21, L17: 38.55, L18: 44.03, L19: 54.86, L20: 29.98, L21: 52.46, L22: 31.70, L23: 30.56, L24: 28.11.
I know that I can in theory still shave a couple of seconds off of levels 2 and 11, but I suspect this is probably the best I'll get. If you're trying to optimize times, I'd recommend playing around on the levels a lot. There are often places where you can skip small sections by starting your movement for the next ball in advance. Level 5 is probably the best example of this; if you go hard left as soon as you've gotten the second circle, the big rolling ball will get stuck on the right and won't fall down as the circle expands, making most of the subsequent bits much easier.
Quite enjoyable! After my first playthrough, I was at 40+ minutes, and with a little bit of practice I was able to get it down to 29 minutes and figured I was pretty much stuck. But it really didn't take too many replays of each level to shave more and more time off, and eventually I was able to get down below 20 minutes. The only level that I would really complain about is 21, where it often feels easy to get really stuck for things that are entirely out of your control.
I really enjoy the game, but one nitpick I have is how hard it is to read the number of deaths on the game stats page. Single digit numbers especially seem to be missing chunks, and it's not even consistent for a given number. This makes it annoying difficult to tell whether I'm at 0 deaths for a given level or not.
Trying to get the five perfect jump combo, and there's nothing more annoying than a step down where it's impossible to get a perfect right in the middle of the combo.
For those having difficulty with the last boss: If you use the laser, you can go to the far right side and get as close as you can to him. You'll slowly do damage, and you'll avoid almost all of the smaller shots he takes at you. You'll take a some damage at the very end of the worst barrage, but you can regen from it easily. The only tricky bit are the rockets, but just lead them back and forth, swooping along the bottom of the screen, then up to the middle on the sides.
When the challenge bridge started increasing a meter at a time I was ready to scream. What kind of stupid badge requires me to make the exact same bridge over and over again?
Really great game, and rewards replaying, as I find myself always wanting to shave just a little bit more time off my record. However, I found for some reason that there are certain levels that stop recording my fastest time. For instance, on level 15, my best time is currently shown as 12.3, but I just played twice and beat that time. I'm not sure if this problem is localized to me or if other people have this issue too.
It's a fun game, but I would suggest a couple small tweaks to make it better. You should be able to adjust the screen more. I have an open air cafe on the 16th floor, but I can't actually see it, and i can only extend one of my elevator shafts up to that floor because the menu stuff at the top obscures the space. Also, given how much time you have to wait around to build up money, it would be great if the game didn't automatically pause while other windows are open. Otherwise it's fantastic!
Oh my god. On level 11, have Shaun stand on top fo the launcher. Then have the big sheep go through the launcher. They will then combine into one sheep, as another commenter noted. But what he didn't note, and what makes it really awesome. If you keep the controls on the large sheep, you can then fly by jumping constantly. I hope this glitch is not fixed, because it is amazing.
I'd be curious to know which levels people are beating the developer's times on. I can't get closer than 5 seconds on any of them. Otherwise I think it's a great game! Although the all three star achievement isn't working for me.
one small bug is that the zipline noise takes over the soundtrack, so even when I'm in the menu, it's still there, and I have to restart the game to get rid of it. Otherwise fantastic game! 5/5
Finally finished after being stuck on level 19 for ages. The rest went pretty quickly after that. It would be nice if once you've completed the game you could go back and replay puzzles.
Game was lots of fun, although I have to confess that some achievements I wouldn't have figured out without looking at the walkthrough. The only real criticism is that, having played through the game about three times, I've noticed that the songs are very erratic. Sometimes it takes many tries to get them to accept.
I can't help but think that it would be nice if the odds of getting Rise! and It's Rob went up as the number of medals you have increases. So frustrating to only be missing two medals!