In winnipeg, canada i just saw the whole of the town was swats and the army and the rest who have guns except 1 and that was a grl saying what a nice day and when she saw the zombies she said DIE ZOMBIES! I was like uhhh what? she dont have a gun!and a cop said where's the cops? believe me winnipeg is a wierd place
This is better (1 comment just incase it goes on best ;) ): In winnipeg, canada i just saw the whole of the town was swats and the army and the rest who have guns except 1 and that was a grl saying what a nice day and when she saw the zombies she said DIE ZOMBIES! I was like uhhh what? she dont have a gun!and a cop said where's the cops? believe me winnipeg is a wierd place!
in winnipeg, canada i just saw the whole of the town was swats and the army and the rest who have guns except 1 and that was a grl saying what a nice day and when she saw the zombies she said I WILL KILL THE ZOMBIES! I was like uhhh what? she dont have a gun!
(part2) 9) The salary increase/decrease buttons are not functional. 10) What's with the flashing countries on the distribution map? 11) I can't seem to see my "money" on the Finances graph. 12) Why does it have to be a random dice roll on what project to begin so I have to keep clicking until I find the one I want to do? I feel like I don't have as much control over the game as I'd ideally like to have. 13) A mute button is essential. 14) A save function is too. 15) As others have suggested, a sense of competition against other companies may be an appropriate goal stimulus. Great basis for a successful game, but it has quite a few things which need to be changed first. Hope my comments are helpful. I look forward to playing the updated version. Cheers.
Constructive criticism: 1) How did I acquire the premises? They're huge for a new start-up gaming business with no obvious backing. 2) Why are there so many animated staff members when I only have one member of my team? Surely it should be proportionate and there would be a visual reward in seeing the change. 3) It seems researching is continuous but game development cannot be stacked. It'd be great if jobs could be queued. 4) The scroll bars are not functional. It's annoying to have to click the arrows repeatedly. 5) The scroll bars in, for example, the projects in the development area, particularly the one in the middle, need to be closer to the box it is relative to, otherwise it's confusing. 6) There seems to be no correlation between the games and the stats/reviews in the results section, so what's the point of having the box there? 7) Being able to choose the pictures (from a selection) and self-typed names for teams would be good. 8) The game names are a bit too repetitive.
This is how you get the special zombies. Do what is shown here and you will be unstoppable! Mwahaha! MJ - Destroy the grave in Jamaica ''Easier to use the bomb'' [Mexico] Tank- Kill Rambo in Qandahar [Middle East] Boomer Santa- Kill Santa in Nuunok [Greenland] Col. Sanders- Kill him in Kentucky [America] Ronald Mcdonald- Kill him in London [Europe] [can be found in other places] Venom- Kill Spiderman in New York [America] KEEP THIS COMMENT ALIVE!!!!
Don't Blink. Don't even Blink. Blink and you are dead. They are fast! Faster than you could believe! Don't turn around, don't look away, and DON'T BLINK! Good luck! if u like dr who then u will love this saying! Pm peter12345 wat i mean