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PeteSF's Comments

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Pixoji

Play Pixoji

Dec. 19, 2017

Rating: 0

Some of these levels are hard. It can take a lot of patient working through the implications of *every* clue to pick up the one clue that opens up the next step of that puzzle. But, not *too* hard. So far! (just finished level 13 No Smiley, with about half a dozen stop-and-work-through-everything places)

Pixoji

Play Pixoji

Dec. 18, 2017

Rating: 2

@Kazuth lvl28 - The one lonely heart on row 4 means that you can't have all row 5 purple.

Pixoji

Play Pixoji

Dec. 18, 2017

Rating: 1

@cindybean Lvl70 - Start with bottom left corner. The 4 under the 5 means that there is exactly one pixel in the first three spaces of the middle row. Combine that with the 7, means that the first three spaces of the 2nd and 4th rows are all pixels.

Exit/Corners

Play Exit/Corners

Dec. 08, 2017

Rating: 1

On chapter 13, and all progress lost :( While the story is very good, I don't know if I can face the excruciating amount of useless clicking it takes to progress again. It's like reading a graphic novel where you have to turn two or three pages per speech bubble.

Exit/Corners

Play Exit/Corners

Dec. 08, 2017

Rating: -3

So much useless clicking :(

Exit/Corners

Play Exit/Corners

Dec. 08, 2017

Rating: -4

Text that rolls out a bit at a time is the most awful design choice in any game. In a text heavy game like this, it's unbearable. Just pop it straight up! A paragraph at a time would be even better. Same for the text conversations - pop it all up at once, please!

Orbital Decay

Play Orbital Decay

Dec. 06, 2017

Rating: 4

When the autosave is an instant before you die :/

Castle Woodwarf

Play Castle Woodwarf

Sep. 30, 2017

Rating: 7

Score: 999. Watching that counter keep ticking down during the animation after the final upgrade is frustrating :/

Bit Heroes

Play Bit Heroes

May. 08, 2017

Rating: 2

"You cannot use more than 1 consumable per unit in a dungeon" Why the f uck not?

Civilizations Wars

Play Civilizations Wars

Apr. 23, 2017

Rating: 1

@Xystem4, the Turtle and other bosses are tough but beatable. You can hit them with magic, and your troops can hit them if you throw enough at once. Some will be wiped out, some will get through. It helps to play some lower levels again to level up.

The Ritual

Play The Ritual

Apr. 16, 2017

Rating: 29

If only that POT that carried water could also carry graveyard dirt!

Mine of Sight

Play Mine of Sight

Apr. 05, 2017

Rating: 0

Whew! All lvels complete, no guessing required. @RavenBlackX, that three-way link is supposed to be there. It means there are no mine that belongs to all three clues. There could be a mine belonging to any two of the clues.

Factory missions

Play Factory missions

Mar. 22, 2017

Rating: 5

That level 27 (-‸ლ)

Factory missions

Play Factory missions

Mar. 22, 2017

Rating: 5

Request - show the number of boxes remaining in the outputs, and the quota deficit on the inputs, to save clicking on the arrow and mousing-over. Also, show the details of the elements on mouseover even if a conveyor or other item is selected.

Factory missions

Play Factory missions

Mar. 22, 2017

Rating: 2

Mission 13 seems flawed. Completion check seems to be zero in generator, zero in duplicator, and 30 in receiver. But it doesn't count boxes on he conveyor. If run to completion, there would be 33 boxes in the receiver.

Factory missions

Play Factory missions

Mar. 22, 2017

Rating: 9

The "Fail level" missions seem a pointless waste of time.

Factory missions

Play Factory missions

Mar. 22, 2017

Rating: 1

Very nice use of the Factory Idle Engine. Features request: display of current level number, and a next mission button on completion.

Beloved

Play Beloved

Feb. 11, 2017

Rating: 4

When madam is alone, the love repository becomes a loneliness hole. Hmm...

Camp Phantom

Play Camp Phantom

Jan. 12, 2017

Rating: 6

That ended abruptly - I still had a puzzle to solve :(

Sky Chasers

Play Sky Chasers

Dec. 28, 2016

Rating: 2

I was promised guns to shoot and challenges to complete? This is taking a LONG time to get interesting. The windy level drags on much too long, and gameplay so far is too repetitive. This has promise, but needs to progress faster.

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