when respawning in the middle of the stage it's a pain in the ass to respawn in the middle of a tower or something just to get another instant death...
Is it intended that as soon as a player is about to beat a boss the connection is lost and the difficulty of the cave is turned into normal? That is annoying me even more about this game.
Very nice new concept, but way too hard. It starts with a speed that takes away the fun for me very quickly. I'd be happy with a slower starting speed that increases the further I go so I get a chance to get used to Setting blocks and running and jumping at the same time.
When I first saw this appearing on kong I thought: oh noes, looks like another mmo that looks like it'll get badges.
And I didn't even try to look at it.
Then I saw it getting badges and thought: oh f*ck, not another crappy mmo to go through for badges!
Then I started it and saw Multiplayer Version and then Singleplayer. And I saw the badge can be done in Singleplayer. And I was YAY!
And also non profit. That is more than yay!
I'm forced to pay gold which is actually kreds for resurrection when completely slain in a dungeon or have to start over? Money sucking mmos with badges are bad enough for badge hunters as well as for real players, but this hard badge is worst of all...
so, what's counting as destroyed village? And why is it resetting every now and then? I'll be having the hard badge sooner than the easy one...
And then there are all those bugs, like a freezing game when chatting too much. But I see, there's no Intention on fixing anything here...
I came on with a friend to help me get the badges and auto-matching doesn't even connect? And it tells me there are 4 players on whilst me and my friend are alone in game chat? You sure you want the badges to be earned by players?
with nothing to do except clicking text to go on I urgently wish for a skip game button so I don't need to waste my time for antoher pair of crappy mmo game badges...
Nice concept, but I'd like to see the score counter stop after starting as well as possibility to just move stuff instead of putting it back into inventory first. Apart from that yay for the bunnies!