Fun game! However, I have two suggestions. 1) Show which levels you still need stars from, and 2) Let the red line slice even if you drag the endpoint to out of the playing area
Pretty fun! I'm looking forward to the sequel. One suggestion: it's difficult to read the dialog when you're in the middle of cleaning up the baddies. I would suggest waiting until all the baddies are down before the dialog begins.
Great game! I haven't played anything with the absorption mechanic before, but it was really fun. It took me a few times to get the badge, though... I guess I need more practice. :P
I also have a problem with "Stimulus Package Badge" showing 0. I resorted to aiming with the keyboard... the mouse was too weird. Other than that, this was a fun game! Looking forward to part 2!
Great game! Well made, challenging, great graphics, the level editor is awesome, and a ton of levels... 5 stars! I finaly got the hard badge (no walkthroughs), and still need to work on level 90 and 100 (I completed b1 and b2 to receive the badge). I beat par on 78. I have no idea if I'm going to be able to get par on the others... I'm only at 67.3% :P
I love the customization! The career mode was very fun. I didn't enjoy the challenges. I probably wouldn't have played through them if not for the badge. One suggestion: an autodestruct/restart feature would be nice. The Dragon challenge was particularly difficult because it's so hard to micromanage your bots, trying to keep them both constanly in the dragon's range of fire (not too close or too far), but keeping the shield *slightly* closer than the sword so that it's the one that gets shot... very, very difficult and frustrating. I tried different strategies, but finaly got it by controlling the shield and having the sword follow the shield... although it still took many, many tries because of the terrible turning radius of the bots, making precice control impossible. 4/5 for the game, although if I could rate the challenges seperately they'd get 1/5.