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PiiaPup's Comments

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Zombidle

Play Zombidle

Dec. 17, 2015

Rating: 1

Really nice overall. The cost of buying new units is a little jarring though, and it's really confusing to have a DMG/DPS be listed above the level. The ad buffs make me think this would be a really good port to mobile, especially with how simple it is. Loving it so far, can't wait for more updates!

Developer response from BerzerkStudio

Mobile port is in the works, glad you like it!

Tap Cats - Idle Warfare

Play Tap Cats - Idle Warfare

Dec. 11, 2015

Rating: 1

Fusion of cats would be great since you can get doubles, gold grind is incredibly slow and tedious and not at all fun, and it would be nice to get an upgrade to auto cast the cats' skills.

Idle Adventures

Play Idle Adventures

Dec. 05, 2015

Rating: 1

Shop items are way too expensive, perhaps make some better increments to give better gear to players moving to the 2nd and 3rd areas. An auto follow would be great.

Idle Gamer

Play Idle Gamer

Aug. 23, 2015

Rating: 1

The giant doubled font on each of the submenus is really unnecessary. Please fix the click boxes on the upgrades themselves, because the click boxes work fine for all the other areas.

LifeIdle

Play LifeIdle

Aug. 17, 2015

Rating: 6

Charm is REALLY unbalanced here. I'm a line cook driving a Jeep Renegade and I own a tennis court and ATV... Waiting to get 65k to raise my charm one point.

Tycoon: Beginning

Play Tycoon: Beginning

Jun. 11, 2015

Rating: 5

The entire look so far is an eyesore. Colours clash, the big NOT ENOUGH MONEY on the buttons is ridiculous and makes things hard to read. I can clearly see how much money I have in the top corner, I don't need the extra text.

Developer response from vllaboratory4

I tried to make a new design

C-Shop 2 - Click and Idle

Play C-Shop 2 - Click and Idle

May. 26, 2015

Rating: 2

Having to go to the clipboard again and again on top of not knowing originally that in order to do anything after making my first coffee, I had to even click on the clipboard, that's annoying. I'm not a fan of the 70% profit cost on top of the fact that you're getting piss poor money in the first place. It's unnecessarily hard right in the very beginning.

Space incremental

Play Space incremental

Feb. 14, 2015

Rating: 1

One more thing, would love to know research points per second in relation to speed, unless the speed is how much I'm getting per second. Either way, making that clear would be useful.

Developer response from robin00212

For now, speed = research points per second

Space incremental

Play Space incremental

Feb. 14, 2015

Rating: 1

The balance needs to be worked on. 3 enthusiast kids, no hamsters or potatoes, and less than a minute later and I'm rolling in nearly 5k research points. The points vs speed balance needs to be tweaked or the cost of things needs to be higher.

Rupee Clicker

Play Rupee Clicker

Nov. 23, 2014

Rating: 3

The same issue with the heart pact applies with the fire pact, there's an extra 0 there and no period to show it's 2500.0 and not 25,000.

Rupee Clicker

Play Rupee Clicker

Nov. 23, 2014

Rating: 1

Dunno if it's been addressed but there's a typo with the heart pact. I see no period to indicate that it's 250 rupees and not 2,500, so there's an extra 0 there.

The Valley Rule

Play The Valley Rule

Jul. 09, 2014

Rating: 0

I haven't found this wall everyone is talking about, but I'm having trouble with the sea of milk and the lone pressure plate on a column in the middle of it. Not sure if I'm just here too early, or if I'm suck at platformers cause I CANNOT make that jump for the life of me. Otherwise I'm really loving the soft sounds and music, and everything is nice and simple and easy on the eyes.

Deep Sleep

Play Deep Sleep

Oct. 08, 2012

Rating: 0

I'm pretty sure the gold statue is a nod towards another survival horror game that has gold statues~

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