Game is idle and pay-wall is ridiculous. 5000 gold for 10 crystal? and 10 crystal for 10 herb? Herb should be a gold purchase. Also characters are pretty generic. A legendary starts off pretty much as same level as basic. Why even bother with legendary status?
Great game but can you add a feature to lock teams a number kind of like in rts games. Each team is assigned to a number, so you can easily command select the one you need.
Great game. Though I don't think the copper reward system is very fair. It is too weighted towards getting gold that is randomly dropped rather them rewarding you for crushing the enemy or holding off death for a longer period of time.
The concept of the game is great, but it gets repetitive really fast. IF you add more terrain and other factors into the game it might make it more interesting.