That could be nice if you rework raiders. For example Warrior will be used to tank so he'll get 30hp per lvl and 0.5 dmg while priest gain 20hp and +5 healing power, also archer gain 10hp and 1dmg per lvl or so. Don't suggest anything this was be just an example. Also could be nice if u make them to position themselves. Thats stupid how my priests or archers go on front line while my warrior stays behing being blocked by other raiders. Thank for great game! Keep up the good work.
The different scaling based on class will be in the next content update this sunday :) Regarding repositioning, I will put an AI upgrade system in the game (not in the next content update yet) that will enable you to upgrade your raider's AI. Avoiding AOE damage and stuff like that will be one upgrade.
The different scaling based on class will be in the next content update this sunday :) Regarding repositioning, I will put an AI upgrade system in the game (not in the next content update yet) that will enable you to upgrade your raider's AI. Avoiding AOE damage and stuff like that will be one upgrade.