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PlanetAon's Comments

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Zombie lane

Play Zombie lane

Sep. 11, 2020

Rating: 2

If this game ever existed here, it was ripped off of the owners; Digital Chocolate. Pitty. Another good game lost to the ether.

Forge & Fortune

Play Forge & Fortune

Aug. 11, 2020

Rating: 2

You could alter the fusion GUI size, as it's the only one that's really an issue. Every time you choose a new fusion, you have to scroll the screen down. Also, choosing it, should probably start it.

Forge & Fortune

Play Forge & Fortune

Aug. 11, 2020

Rating: 3

Scrolling is a bit of an annoyance. You might want to add a +/- function. The rest of the game is quite good. I'd even say you should put it on Steam.

Forge & Fortune

Play Forge & Fortune

Aug. 11, 2020

Rating: 3

There's a fair amount of flipping back and forth when trying to craft new armor to equip. You could add Equipped icons in the recipe descriptions. A simple strikethrough if it's not being worn, and a grey, green, blue, or magenta symbol if it is. Just have one symbol per applicable hero.

Idle Mons

Play Idle Mons

Apr. 21, 2019

Rating: -1

... 6 hours and eight minutes later, I haven't GOTTEN a new monster, no less evolved one. You might want to nerf the MP gain, slightly. People are just going to give up before they get anything.

Developer response from CreativeGamez

Hi, it's about the resets. The higher your progress the faster you drop monsterpoints when resetting. Best regards.

Tabletop idle

Play Tabletop idle

Feb. 09, 2018

Rating: -6

You should try getting this on Steam. It's certainly unique enough. I'd buy it.

Idle Streamer

Play Idle Streamer

Oct. 09, 2017

Rating: 1

Good concept, though a bit short at the moment. I got all the upgrades by 1:50, and won by 1:87. I'd add some upgrades, a pitfall, or two (bad media against you, a troll, whatever), and raise the goal quite a bit. Afterwords, I'd add an ascension/reset option. Aside from the store, there's no action on the part of the user. I'd add some sort of a minigame on the same screen as the computer, perhaps a cheap arcade game that you have to get points in to unlock those upgrades in the store.

Developer response from SilverFinish

Thanks for the suggestions, I'll consider them if I make a sequel to this. I made this as a quick 5 minute game to get started out on Kongregate (in one day) and did not expect that many people would play it. If I knew that, this game would be much deeper in content.

The Big Project Idle

Play The Big Project Idle

Aug. 04, 2016

Rating: 0

The new overall text looks good, and the buttons aren't that big of a deal, as the boxes they are in expand on hover. I'd probably stick Resources above Buildings, rather than float it over the pic, and your warning message, though that's not all that big of a deal, either. The name of the game should be a new colour other than white, though. It's basically your logo, so go bold. The achievements might be tweaked. Like the other boxes, it expands when you hover over it, but the tool tips for the buttons go off screen. I really love the flying cash... I'm not sure, in retrospect, that you should bother shrinking it. It reminds me of After Dark, an old screensaver from the 90s.

The Big Project Idle

Play The Big Project Idle

Aug. 03, 2016

Rating: 0

The setup looks pretty good, and I like the flying cash. However, a few tweaks might do some good. The cash is quite pixelated. I'd make it smaller. If it doesn't take enough space, just duplicate the image. Three would work well. On my browser (firefox) you've got white txt on light grey background. Rather than colour the background, I'd colour the text black. With black text, if you want to change the background later, you will have more options. Also, no matter how I zoom the page, the buttons don't fit in the boxes. Are they static? I'd switch to centering, or right/left alignment.

Developer response from Brainstorm_Ent

I will try to find a way to resize the image, I have changed the text colour to black on the original version.

Alchemy Idle Clicker

Play Alchemy Idle Clicker

Jul. 12, 2016

Rating: 4

This is one of the better idle games I've played. There's a lot of strategy involved. A few suggestions, though? It gets a bit jumbled, and a bit of an eye sore once you've been playing a while. You might want to find a way to link the ingredients physically to the resulting potions via drag and drop. Once this is done, the animation should drop the ingredient directly into the potion, replacing the counter on the right. This way, they are not all over the screen, and you don't have ingredients flying everywhere, but you still see the animation. You might want to port this to steam, too. I'd bet you get sales, and people would be able to play it full screen.

Developer response from RevelBase

Thanks, glad you like it and also thanks for the suggestion. I generally like the idea and will think about how this could be implemented. I'm not sure about Steam. Of course I would love to release it there, but I think the production quality is currently not good enough.

Mine Upgrade

Play Mine Upgrade

Jun. 27, 2016

Rating: 1

You need to add K,M,B,T and above, or at the very least add commas. Once you get to a certain spot it's very hard to tell how much money you have in comparison to how much you need to spend. Also, it takes too long in the late game to buy anything. The ability to buy more stuff should stay a little bit consistent. This could mean nerfing the products a bit, but it's more interesting when you can keep buying. Lastly, the warehouse upgrades can use the same thing. You should be able to buy more, faster, even at a disadvantage. This is because this is meant to be an idle game, or it is listed as such. Having to be there at all times to keep clicking SELL means this is not an idle game. All in all, though, I like the game. It's fairly simple to figure out, and stays fun for a long time. It just loses it's appeal towards then end when you're just sitting there waiting to be able to afford something, and having to count digits in order to figure out if you can.

Alchemy Idle Clicker

Play Alchemy Idle Clicker

Jun. 21, 2016

Rating: 0

Refreshing throws an error, and the game won't start again.

Crush Crush

Play Crush Crush

Apr. 25, 2016

Rating: 0

There seriously needs to be a way to boost, or automate chatting and poking. It's really irritating. Everything else is cool.

Developer response from SadPandaStudios

We're working on an auto-chat feature actually!! Just working out how it's activated etc now.

Homeless Idle

Play Homeless Idle

Apr. 15, 2016

Rating: 0

Good start. I'd add some idle upgrades before anything else. Using Unity might not get you as many plays, but I find Chrome a pointless browser, anyway. Firefox is better for people who know how to use a computer.

Infectonator 2

Play Infectonator 2

Apr. 13, 2016

Rating: 3

There really needs to be a NewGame++. lol

Idle Sword

Play Idle Sword

Mar. 11, 2016

Rating: 0

Are reset dungeon levels based on character levels, or a set perimeter? I mean, if I reset with all of my character's levels in the 40s, will the mobs be the same strength as if I had reset with all lvl 60s?

Whack Your Boss: Superhero Style

Play Whack Your Boss: Superhero Style

Feb. 28, 2016

Rating: 35

Someone needs to make a horror version. I wanted that cube to be a hellraiser!!!

Idle Adventures

Play Idle Adventures

Jan. 25, 2016

Rating: 1

Improvements can be made. There's no info about the leveling system. At some point it stops allowing you to level a character, regardless of your xp, then it allows it again later with no hint as to why. The store is too random. If it only sells three items at a time, it should stop selling a certain item when you've gotten all you need for your party. I'd suggest upgrading a specific character's equipment right from the character viewer. It's less of a headache, especially because you start off buying for almost every character in your party, since you can't afford equipment until about the time you've bought them all. An auto-upgrade drop, very rare, would be nice too. I'd work on the money. You don't make quite enough, so it takes a long time to progress. Challenge is a factor, too. You are so over-powered on one level that you have to wait around a lot, and you get slaughtered on the next level.

Big Dig:Treasure Clickers

Play Big Dig:Treasure Clickers

Jan. 22, 2016

Rating: 3

A great game, but a few issues... The hoover is worthless. It's easier to click, and the 'mega' dynamite doesn't seem to do anything more than the normal stuff.

Boomshine

Play Boomshine

Jan. 14, 2016

Rating: 0

There really needs to be more games like this one. I've played Boomshine from sun down to sun up more than once.

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