Two bugs: On stage 15: There are 3 chests, but only two appear on the level scheme. On stage 16: Only during the level scheme an artifact is flying around.
Wow. You actually get different results from the game depending on whether or not your mouse is over the game or not. What the hell kind of programming is that?
@fredinthehat maybe you need to "arrest" all the bandits on the progress bar along the way? I didn't know what they were exactly for until I smacked one right on the indicator. 6k bonus!
The game gets really grindy long before you reach halfway. The strategy is to summon 2 rats, shoot poison, summon two more rats, shoot punch, charge the enemy gate while alternating poison and punch, and hold position with tanks and holding / clearing mass mobs with meteor. At least the bosses mix things up sometimes and have guaranteed great loot with luck rings equipped.
I have an undefined hat in my inventory. It came up as an empty square and now the inventory screen says I have a new hat somewhere but scrolling around does not fix it.
Boss needs nerfing or badge needs to be "Impossible". Tier 4.5 allies with full runes are unable to survive past the first third of the battle, and Maxed hero just gets overrun.
Some warning that going to the store during a run aborts the current run and loses all earned cash from that run would be nice, or add the winnings in.
A big part of the game that they do not tell you is that successfully managing to land your rocket after a flight awards 100% of the additional earned cash during the flight. So save some boosters, and hold DOWN and only do light avoidance. If you can snag a repair kit before landing, easy 100% bonus.
Who the hell did I meet at Elaris's moon, the last Elysian? To get there: fly over the Suspended Animation building with the Zero Grav potion. Really unexpected.
the little prince!